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Implement/match Isle::Enable (#681)
* Implement/match Isle::Enable * Fix order
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0a4db65b24
@@ -15,37 +15,6 @@ public:
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e_unk955 = 955,
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};
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Act1State();
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// FUNCTION: LEGO1 0x100338a0
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inline const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f0154
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return "Act1State";
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}
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// FUNCTION: LEGO1 0x100338b0
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inline MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, Act1State::ClassName()) || LegoState::IsA(p_name);
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}
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MxBool SetFlag() override; // vtable+0x18
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MxResult VTable0x1c(LegoFile* p_legoFile) override; // vtable+0x1c
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inline void SetUnknown18(MxU32 p_unk0x18) { m_unk0x018 = p_unk0x18; }
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inline MxU32 GetUnknown18() { return m_unk0x018; }
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inline MxU32 GetUnknown1c() { return m_unk0x01c; }
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inline MxS16 GetUnknown21() { return m_unk0x021; }
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inline void SetUnknown1c(MxU32 p_unk0x1c) { m_unk0x01c = p_unk0x1c; }
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inline void SetUnknown21(MxS16 p_unk0x21) { m_unk0x021 = p_unk0x21; }
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void FUN_10034d00();
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// SYNTHETIC: LEGO1 0x10033960
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// Act1State::`scalar deleting destructor'
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// SIZE 0x4c
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class NamedPlane {
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public:
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@@ -81,9 +50,42 @@ public:
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Mx3DPointFloat m_point3; // 0x38
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};
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Act1State();
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// FUNCTION: LEGO1 0x100338a0
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inline const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f0154
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return "Act1State";
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}
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// FUNCTION: LEGO1 0x100338b0
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inline MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, Act1State::ClassName()) || LegoState::IsA(p_name);
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}
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MxBool SetFlag() override; // vtable+0x18
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MxResult VTable0x1c(LegoFile* p_legoFile) override; // vtable+0x1c
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void FUN_10034b60();
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void FUN_10034d00();
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inline MxU32 GetUnknown18() { return m_unk0x018; }
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inline MxU32 GetUnknown1c() { return m_unk0x01c; }
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inline MxS16 GetUnknown21() { return m_unk0x021; }
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inline void SetUnknown18(MxU32 p_unk0x18) { m_unk0x018 = p_unk0x18; }
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inline void SetUnknown1c(MxU32 p_unk0x1c) { m_unk0x01c = p_unk0x1c; }
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inline void SetUnknown21(MxS16 p_unk0x21) { m_unk0x021 = p_unk0x21; }
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// SYNTHETIC: LEGO1 0x10033960
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// Act1State::`scalar deleting destructor'
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friend class Isle;
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protected:
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MxS32* m_unk0x008; // 0x008
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// FIXME: count for m_unk0x008
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MxS32* m_unk0x008; // 0x008 FIXME: count for m_unk0x008
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MxS16 m_unk0x00c; // 0x00c
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undefined2 m_unk0x00e; // 0x00e
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undefined2 m_unk0x010; // 0x010
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