Implement/match Isle::Enable (#681)

* Implement/match Isle::Enable

* Fix order
This commit is contained in:
Christian Semmler
2024-03-16 14:20:44 -04:00
committed by GitHub
parent 70e8796af3
commit 0a4db65b24
24 changed files with 553 additions and 91 deletions

View File

@@ -17,7 +17,7 @@ class LegoNamedTexture;
void FUN_1003e050(LegoAnimPresenter* p_presenter);
Extra::ActionType MatchActionString(const char*);
void InvokeAction(Extra::ActionType p_actionId, MxAtomId& p_pAtom, int p_targetEntityId, LegoEntity* p_sender);
void InvokeAction(Extra::ActionType p_actionId, MxAtomId& p_pAtom, MxS32 p_targetEntityId, LegoEntity* p_sender);
void SetCameraControllerFromIsle();
void ConvertHSVToRGB(float p_h, float p_s, float p_v, float* p_rOut, float* p_bOut, float* p_gOut);
MxBool FUN_1003ee00(MxAtomId& p_atomId, MxS32 p_id);