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Implement/match Isle::Enable (#681)
* Implement/match Isle::Enable * Fix order
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@@ -60,6 +60,12 @@ MxU32 Ambulance::VTable0xcc()
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return 0;
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}
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// STUB: LEGO1 0x10036e60
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void Ambulance::FUN_10036e60()
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{
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// TODO
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}
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// STUB: LEGO1 0x10036e90
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void Ambulance::VTable0xe4()
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{
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@@ -114,7 +114,7 @@ MxU32 Helicopter::VTable0xcc()
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m_script = *g_isleScript;
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AnimationManager()->FUN_10064670(FALSE);
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VTable0xe8(0x29, TRUE, 7);
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((Isle*) CurrentWorld())->SetUnknown13c(0x3c);
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((Isle*) CurrentWorld())->SetUnknown13c(LegoGameState::e_unk60);
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FUN_10015820(TRUE, 0);
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TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, TRUE);
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SetUnknownDC(4);
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@@ -229,7 +229,7 @@ MxU32 Helicopter::VTable0xd4(LegoControlManagerEvent& p_param)
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break;
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case 0x1c:
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if (GameState()->GetCurrentAct() == LegoGameState::e_act1) {
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((Isle*) CurrentWorld())->SetUnknown13c(2);
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((Isle*) CurrentWorld())->SetUnknown13c(LegoGameState::e_infomain);
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TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
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VTable0xe4();
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}
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@@ -36,7 +36,7 @@ MxLong JukeBoxEntity::Notify(MxParam& p_param)
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CurrentActor()->VTable0xe4();
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}
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((Isle*) FindWorld(*g_isleScript, 0))->SetUnknown13c(0x35);
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((Isle*) FindWorld(*g_isleScript, 0))->SetUnknown13c(LegoGameState::e_jukeboxw);
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TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
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return 1;
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}
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@@ -69,3 +69,9 @@ MxU32 TowTrack::VTable0xd4(LegoControlManagerEvent& p_param)
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// TODO
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return 0;
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}
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// STUB: LEGO1 0x1004dab0
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void TowTrack::FUN_1004dab0()
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{
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// TODO
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}
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