Implement/match Isle::Enable (#681)

* Implement/match Isle::Enable

* Fix order
This commit is contained in:
Christian Semmler
2024-03-16 14:20:44 -04:00
committed by GitHub
parent 70e8796af3
commit 0a4db65b24
24 changed files with 553 additions and 91 deletions

View File

@@ -64,7 +64,7 @@ MxBool CheckIfEntityExists(MxBool p_enable, const char* p_filename, MxS32 p_enti
void NotifyEntity(const char* p_filename, MxS32 p_entityId, LegoEntity* p_sender);
// FUNCTION: LEGO1 0x1003e430
void InvokeAction(Extra::ActionType p_actionId, MxAtomId& p_pAtom, int p_targetEntityId, LegoEntity* p_sender)
void InvokeAction(Extra::ActionType p_actionId, MxAtomId& p_pAtom, MxS32 p_targetEntityId, LegoEntity* p_sender)
{
MxDSAction action;
action.SetAtomId(p_pAtom);