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Implement CarRace
(#1165)
* Implement `CarRace` * Improve `CarRace::Create` * Fix arrays * Clean up array * Fix CI errors * Implement `LegoRaceCar::FUN_10012e00()` * Implement `Doors::VTable0xcc` * Address review comments, part 1 * Address review comments, part 2 --------- Co-authored-by: jonschz <jonschz@users.noreply.github.com>
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@@ -10,6 +10,7 @@ class MxDSAction;
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class Vector3;
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// VTABLE: LEGO1 0x100d4858
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// VTABLE: BETA10 0x101b9388
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// SIZE 0x68
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class LegoEntity : public MxEntity {
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public:
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@@ -38,6 +39,7 @@ public:
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MxLong Notify(MxParam& p_param) override; // vtable+0x04
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// FUNCTION: LEGO1 0x1000c2f0
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// FUNCTION: BETA10 0x10012730
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const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f0064
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@@ -116,8 +118,11 @@ protected:
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// For tokens from the extra string that look like this:
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// "Action:openram;\lego\scripts\Race\CarRaceR;0"
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Extra::ActionType m_actionType; // 0x5c
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char* m_filename; // 0x60
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MxS32 m_targetEntityId; // 0x64
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// variable name verified by BETA10 0x1007eddf
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char* m_siFile; // 0x60
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MxS32 m_targetEntityId; // 0x64
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};
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// SYNTHETIC: LEGO1 0x1000c3b0
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