lego1/isle: Add MxDSObject, implement SetObjectName, adjust MxDSAction (#20)

* add MxDSObject, implement SetObjectName, adjust MxDSAction

* add a TODO

* update project files

* add WIP MxDSObject stuff

* merge

* update project file

* add addresses and SetAtomId

* switch addresses

* remove comment since it's fixed now (?)

* refactor

* update project file

* refactor into separate unit

* refactor into separate unit

* rename unit to avoid NMAKE issue

* rename param

* add last missing piece to Isle::Close

* fix spelling

* merge

* use union hack
This commit is contained in:
Christian Semmler
2023-06-20 02:18:53 +02:00
committed by GitHub
parent 66dd2cdeb9
commit 0ab8fc52d2
11 changed files with 291 additions and 30 deletions

7
ISLE/mx.cpp Normal file
View File

@@ -0,0 +1,7 @@
#include "mxdsobject.h"
// OFFSET: ISLE 0x00401c40
void MxDSObject::SetAtomId(MxAtomId p_atomId)
{
this->m_atomId = p_atomId;
}