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Implement/match LegoAnimMMPresenter::ReadyTickle (#823)
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@@ -69,7 +69,7 @@ public:
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return m_unk0x68;
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} // vtable+0x9c
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virtual void VTable0xa0(); // vtable+0xa0
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virtual void VTable0xa0(Matrix4*); // vtable+0xa0
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void FUN_1006d680(LegoAnimActor* p_actor, MxFloat p_value);
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