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Implement/match LegoAnimMMPresenter::ReadyTickle (#823)
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0b08b0ae69
@@ -156,8 +156,8 @@ MxResult LegoAnimationManager::LoadScriptInfo(MxS32 p_scriptIndex)
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}
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for (i = 0; i < (MxS32) _countof(m_unk0x28); i++) {
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m_unk0x28[i] = 0;
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m_unk0x30[i] = 0;
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m_unk0x28[i] = NULL;
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m_unk0x30[i] = NULL;
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}
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m_unk0x38 = 0;
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