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Name m_unk0x21 as GetUseAlias in LegoMesh (#1567)
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@@ -56,7 +56,7 @@ public:
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LegoU8 GetUnknown0x0d() { return m_unk0x0d; }
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const LegoChar* GetTextureName() { return m_textureName; }
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const LegoChar* GetMaterialName() { return m_materialName; }
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LegoBool GetUnknown0x21() { return m_unk0x21; }
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LegoBool GetUseAlias() { return m_useAlias; }
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LegoResult Read(LegoStorage* p_storage);
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// SYNTHETIC: LEGO1 0x100d3840
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@@ -72,7 +72,7 @@ protected:
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LegoChar* m_textureName; // 0x18
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LegoChar* m_materialName; // 0x1c
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undefined m_unk0x20; // 0x20 - unused
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LegoBool m_unk0x21; // 0x21
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LegoBool m_useAlias; // 0x21
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};
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#endif // __LEGOMESH_H
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