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MxList refactor (#290)
* MxList refactor * Reorder LegoPathControllerList::Destroy * MxPtrList custom destructor and more offsets Co-authored-by: Christian Semmler <mail@csemmler.com> * Fix member offset comments in collection classes * Fix template annotations --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -11,25 +11,4 @@ class MxStringList : public MxList<MxString> {};
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// VTABLE 0x100dd058
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typedef MxListCursorChild<MxString> MxStringListCursor;
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// OFFSET: LEGO1 0x100cb3c0 TEMPLATE
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// MxListParent<MxString>::Compare
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// OFFSET: LEGO1 0x100cb470 TEMPLATE
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// MxListParent<MxString>::Destroy
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// OFFSET: LEGO1 0x100cb4c0 TEMPLATE
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// MxList<MxString>::~MxList<MxString>
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// OFFSET: LEGO1 0x100cbb40 TEMPLATE
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// MxList<MxString>::Append
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// OFFSET: LEGO1 0x100cc2d0 TEMPLATE
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// MxList<MxString>::_InsertEntry
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// OFFSET: LEGO1 0x100cc3c0 TEMPLATE
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// MxListEntry<MxString>::MxListEntry<MxString>
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// OFFSET: LEGO1 0x100cc450 TEMPLATE
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// MxListEntry<MxString>::GetValue
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#endif // MXSTRINGLIST_H
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