Implement/match LegoActor::Mute (#992)

This commit is contained in:
Christian Semmler
2024-06-04 12:19:59 -04:00
committed by GitHub
parent 4898a55508
commit 0c7c77aad3
4 changed files with 27 additions and 8 deletions

View File

@@ -53,7 +53,7 @@ public:
static const char* GetActorName(MxU8 p_id);
protected:
void FUN_1002d6e0(MxBool);
void Mute(MxBool p_muted);
MxFloat m_frequencyFactor; // 0x68
LegoCacheSound* m_sound; // 0x6c