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Fix SwitchHat (#835)
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@@ -282,7 +282,7 @@ void LegoEntity::VTable0x3c()
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{
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switch (m_unk0x59) {
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case 0:
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CharacterManager()->FUN_10084ec0(m_roi);
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CharacterManager()->SwitchHat(m_roi);
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break;
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case 2:
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PlantManager()->FUN_100269e0(this);
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