LegoGameState player functions (#603)

* LegoGameState player functions

* Style

* use sizeof

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
Nathan M Gilbert
2024-02-28 15:03:27 -05:00
committed by GitHub
parent 4d84157888
commit 0e7823cedd
5 changed files with 223 additions and 61 deletions

View File

@@ -2,7 +2,7 @@
#define LEGOBUILDINGMANAGER_H
#include "decomp.h"
#include "lego/sources/misc/legostorage.h"
#include "misc/legostorage.h"
#include "mxcore.h"
// VTABLE: LEGO1 0x100d6f50
@@ -24,6 +24,7 @@ public:
static void configureLegoBuildingManager(MxS32);
static void SetCustomizeAnimFile(const char* p_value);
void Init();
void FUN_1002fa00();
void FUN_1002fb30();
MxResult Save(LegoStorage* p_storage);
@@ -36,8 +37,6 @@ public:
private:
static char* g_customizeAnimFile;
void Init();
undefined m_unk0x08[0x28]; // 0x08
};