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LegoGameState player functions (#603)
* LegoGameState player functions * Style * use sizeof --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -2,7 +2,7 @@
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#define LEGOBUILDINGMANAGER_H
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#include "decomp.h"
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#include "lego/sources/misc/legostorage.h"
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#include "misc/legostorage.h"
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#include "mxcore.h"
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// VTABLE: LEGO1 0x100d6f50
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@@ -24,6 +24,7 @@ public:
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static void configureLegoBuildingManager(MxS32);
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static void SetCustomizeAnimFile(const char* p_value);
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void Init();
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void FUN_1002fa00();
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void FUN_1002fb30();
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MxResult Save(LegoStorage* p_storage);
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@@ -36,8 +37,6 @@ public:
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private:
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static char* g_customizeAnimFile;
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void Init();
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undefined m_unk0x08[0x28]; // 0x08
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};
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