LegoGameState player functions (#603)

* LegoGameState player functions

* Style

* use sizeof

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
Nathan M Gilbert
2024-02-28 15:03:27 -05:00
committed by GitHub
parent 4d84157888
commit 0e7823cedd
5 changed files with 223 additions and 61 deletions

View File

@@ -90,8 +90,11 @@ public:
// SIZE 0x0c
struct Username {
Username();
inline Username(Username& p_other) { Set(p_other); }
inline void Set(Username& p_other) { memcpy(m_letters, p_other.m_letters, sizeof(m_letters)); }
MxResult ReadWrite(LegoStorage* p_storage);
Username* operator=(const Username* p_other);
Username& operator=(const Username& p_other);
MxS16 m_letters[7]; // 0x00
};
@@ -120,19 +123,29 @@ public:
LegoGameState();
~LegoGameState();
void SetActor(MxU8 p_actorId);
void RemoveActor();
void ResetROI();
MxResult Save(MxULong);
MxResult DeleteState();
MxResult Load(MxULong);
void SerializePlayersInfo(MxS16);
void SerializePlayersInfo(MxS16 p_flags);
MxResult AddPlayer(Username& p_player);
void SwitchPlayer(MxS16 p_playerId);
MxS16 FindPlayer(Username& p_player);
void SerializeScoreHistory(MxS16 p_flags);
void SetSavePath(char*);
LegoState* GetState(const char* p_stateName);
LegoState* CreateState(const char* p_stateName);
void GetFileSavePath(MxString* p_outPath, MxULong p_slotn);
void GetFileSavePath(MxString* p_outPath, MxU8 p_slotn);
void StopArea(Area p_area);
void SwitchArea(Area p_area);
void Init();
inline MxU8 GetActorId() { return m_actorId; }
inline Act GetCurrentAct() { return m_currentAct; }
@@ -152,8 +165,6 @@ public:
void SetCurrentAct(Act p_currentAct);
void FindLoadedAct();
void SetActor(MxU8 p_actorId);
void ResetROI();
private:
void RegisterState(LegoState* p_state);
@@ -173,7 +184,7 @@ private:
LegoBackgroundColor* m_tempBackgroundColor; // 0x1c
LegoFullScreenMovie* m_fullScreenMovie; // 0x20
MxU16 m_unk0x24; // 0x24
undefined2 m_unk0x26; // 0x26
MxS16 m_playerCount; // 0x26
Username m_players[9]; // 0x28
History m_history; // 0xa6
undefined2 m_unk0x41a; // 0x41a