mirror of
https://github.com/isledecomp/isle.git
synced 2025-12-10 08:03:13 +00:00
LegoGameState player functions (#603)
* LegoGameState player functions * Style * use sizeof --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
@@ -2,7 +2,7 @@
|
||||
#define LEGOPLANTMANAGER_H
|
||||
|
||||
#include "decomp.h"
|
||||
#include "lego/sources/misc/legostorage.h"
|
||||
#include "misc/legostorage.h"
|
||||
#include "mxcore.h"
|
||||
|
||||
// VTABLE: LEGO1 0x100d6758
|
||||
@@ -21,6 +21,7 @@ public:
|
||||
return "LegoPlantManager";
|
||||
}
|
||||
|
||||
void Init();
|
||||
void FUN_10026360(MxS32 p_scriptIndex);
|
||||
void FUN_100263a0(undefined4 p_und);
|
||||
void Save(LegoStorage* p_storage);
|
||||
@@ -35,8 +36,6 @@ public:
|
||||
private:
|
||||
static char* g_customizeAnimFile;
|
||||
|
||||
void Init();
|
||||
|
||||
undefined m_unk0x08[0x24]; // 0x08
|
||||
};
|
||||
|
||||
|
||||
Reference in New Issue
Block a user