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Implement/match LegoPointOfViewController::SetEntity (#668)
* Implement/match LegoPointOfViewController::SetEntity * Fix order
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@@ -66,6 +66,9 @@ public:
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void FUN_10010c30();
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void FUN_100114e0(MxU8 p_unk0x59);
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void SetLocation(const Vector3& p_location, const Vector3& p_direction, const Vector3& p_up, MxBool p_und);
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Mx3DPointFloat GetEntitydDirection();
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Mx3DPointFloat GetEntityUp();
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Mx3DPointFloat GetEntityLocation();
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inline LegoROI* GetROI() { return m_roi; }
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inline MxU8 GetFlags() { return m_flags; }
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