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https://github.com/isledecomp/isle.git
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use different naming scheme in ISLE
We now know that ISLE used PascalCase for its function names, so we're using those here now.
This commit is contained in:
16
ISLE/isle.h
16
ISLE/isle.h
@@ -12,21 +12,21 @@ public:
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Isle();
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~Isle();
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static void close();
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static void Close();
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MxResult setupWindow(HINSTANCE hInstance);
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MxResult SetupWindow(HINSTANCE hInstance);
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void tick(BOOL sleepIfNotNextFrame);
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void Tick(BOOL sleepIfNotNextFrame);
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BOOL setupLegoOmni();
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void loadConfig();
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void setupVideoFlags(BOOL fullScreen, BOOL flipSurfaces, BOOL backBuffers,
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BOOL SetupLegoOmni();
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void LoadConfig();
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void SetupVideoFlags(BOOL fullScreen, BOOL flipSurfaces, BOOL backBuffers,
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BOOL using8bit, BOOL m_using16bit, BOOL param_6, BOOL param_7,
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BOOL wideViewAngle, char *deviceId);
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void setupCursor(WPARAM wParam);
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void SetupCursor(WPARAM wParam);
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//private:
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// private:
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// 0
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LPSTR m_hdPath;
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