use different naming scheme in ISLE

We now know that ISLE used PascalCase for its function names, so we're using those here now.
This commit is contained in:
itsmattkc
2023-06-18 21:51:06 -07:00
parent 4a41d3fd36
commit 1152feab8d
3 changed files with 45 additions and 45 deletions

View File

@@ -12,21 +12,21 @@ public:
Isle();
~Isle();
static void close();
static void Close();
MxResult setupWindow(HINSTANCE hInstance);
MxResult SetupWindow(HINSTANCE hInstance);
void tick(BOOL sleepIfNotNextFrame);
void Tick(BOOL sleepIfNotNextFrame);
BOOL setupLegoOmni();
void loadConfig();
void setupVideoFlags(BOOL fullScreen, BOOL flipSurfaces, BOOL backBuffers,
BOOL SetupLegoOmni();
void LoadConfig();
void SetupVideoFlags(BOOL fullScreen, BOOL flipSurfaces, BOOL backBuffers,
BOOL using8bit, BOOL m_using16bit, BOOL param_6, BOOL param_7,
BOOL wideViewAngle, char *deviceId);
void setupCursor(WPARAM wParam);
void SetupCursor(WPARAM wParam);
//private:
// private:
// 0
LPSTR m_hdPath;