mirror of
https://github.com/isledecomp/isle.git
synced 2025-10-23 08:24:16 +00:00
use different naming scheme in ISLE
We now know that ISLE used PascalCase for its function names, so we're using those here now.
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@@ -60,7 +60,7 @@ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine
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g_isle = new Isle();
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// Create window
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if (g_isle->setupWindow(hInstance) != SUCCESS) {
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if (g_isle->SetupWindow(hInstance) != SUCCESS) {
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MessageBoxA(NULL, "\"LEGO\xAE Island\" failed to start. Please quit all other applications and try again.", "LEGO\xAE Island Error", MB_OK);
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return 0;
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}
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@@ -79,12 +79,12 @@ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine
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while (!g_closed) {
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while (!PeekMessageA(&msg, NULL, 0, 0, PM_NOREMOVE)) {
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if (g_isle) {
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g_isle->tick(1);
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g_isle->Tick(1);
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}
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}
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if (g_isle) {
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g_isle->tick(1);
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g_isle->Tick(1);
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}
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if (g_closed) {
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@@ -124,7 +124,7 @@ LAB_00401bc7:
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}
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} else if (g_mousemoved) {
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if (g_isle) {
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g_isle->tick(0);
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g_isle->Tick(0);
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}
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goto LAB_00401bc7;
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}
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