Continued work on LegoGameState (#596)

* Continued work on LegoGameState

* Fixes/matches/refactor

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
Nathan M Gilbert
2024-02-26 11:19:16 -05:00
committed by GitHub
parent b524b47723
commit 124b73046b
21 changed files with 268 additions and 154 deletions

View File

@@ -55,8 +55,8 @@ class LegoUnkSaveDataWriter {
public:
LegoUnkSaveDataWriter();
MxResult WriteSaveData3(LegoStorage* p_stream);
LegoROI* FUN_10083500(char*, MxBool);
MxResult WriteSaveData3(LegoStorage* p_storage);
LegoROI* FUN_10083500(const char*, MxBool);
static void InitSaveData();
static void SetCustomizeAnimFile(const char* p_value);