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Continued work on LegoGameState (#596)
* Continued work on LegoGameState * Fixes/matches/refactor --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -50,7 +50,7 @@ void LegoROI::FUN_100a46b0(Matrix4& p_transform)
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}
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// STUB: LEGO1 0x100a58f0
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void LegoROI::FUN_100a58f0(Matrix4& p_transform)
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void LegoROI::FUN_100a58f0(const Matrix4& p_transform)
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{
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}
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