Continued work on LegoGameState (#596)

* Continued work on LegoGameState

* Fixes/matches/refactor

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Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
Nathan M Gilbert
2024-02-26 11:19:16 -05:00
committed by GitHub
parent b524b47723
commit 124b73046b
21 changed files with 268 additions and 154 deletions

View File

@@ -46,7 +46,7 @@ public:
void WrappedSetLocalTransform(Matrix4& p_transform);
void FUN_100a46b0(Matrix4& p_transform);
void FUN_100a58f0(Matrix4& p_transform);
void FUN_100a58f0(const Matrix4& p_transform);
inline const char* GetName() const { return m_name; }
inline LegoEntity* GetUnknown0x104() { return m_unk0x104; }