Consolidate state and building entity classes (#989)

This commit is contained in:
Christian Semmler
2024-06-03 12:53:25 -04:00
committed by GitHub
parent 73bb37596e
commit 133a312aee
107 changed files with 2190 additions and 2569 deletions

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@@ -1,134 +0,0 @@
#ifndef ACT1STATE_H
#define ACT1STATE_H
#include "legostate.h"
class LegoNamedTexture;
// VTABLE: LEGO1 0x100d7028
// SIZE 0x26c
class Act1State : public LegoState {
public:
enum ElevatorFloor {
c_floor1 = 1,
c_floor2,
c_floor3
};
enum {
e_unk953 = 953,
e_unk954 = 954,
e_unk955 = 955,
};
// SIZE 0x4c
class NamedPlane {
public:
// FUNCTION: LEGO1 0x10033800
NamedPlane() {}
inline void SetName(const char* p_name) { m_name = p_name; }
inline const MxString* GetName() const { return &m_name; }
// FUNCTION: LEGO1 0x100344d0
MxResult Serialize(LegoFile* p_file)
{
if (p_file->IsWriteMode()) {
p_file->WriteString(m_name);
p_file->WriteVector3(m_point1);
p_file->WriteVector3(m_point2);
p_file->WriteVector3(m_point3);
}
else if (p_file->IsReadMode()) {
p_file->ReadString(m_name);
p_file->ReadVector3(m_point1);
p_file->ReadVector3(m_point2);
p_file->ReadVector3(m_point3);
}
return SUCCESS;
}
private:
MxString m_name; // 0x00
Mx3DPointFloat m_point1; // 0x10
Mx3DPointFloat m_point2; // 0x24
Mx3DPointFloat m_point3; // 0x38
};
Act1State();
// FUNCTION: LEGO1 0x100338a0
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0154
return "Act1State";
}
// FUNCTION: LEGO1 0x100338b0
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, Act1State::ClassName()) || LegoState::IsA(p_name);
}
MxBool SetFlag() override; // vtable+0x18
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
void FUN_10034660();
void FUN_100346a0();
void FUN_10034b60();
void FUN_10034d00();
// TODO: Most likely getters/setters are not used according to BETA.
inline MxU32 GetUnknown18() { return m_unk0x018; }
inline ElevatorFloor GetElevatorFloor() { return (ElevatorFloor) m_elevFloor; }
inline MxU8 GetUnknown21() { return m_unk0x021; }
inline void SetUnknown18(MxU32 p_unk0x18) { m_unk0x018 = p_unk0x18; }
inline void SetElevatorFloor(ElevatorFloor p_elevFloor) { m_elevFloor = p_elevFloor; }
inline void SetUnknown21(MxU8 p_unk0x21) { m_unk0x021 = p_unk0x21; }
// SYNTHETIC: LEGO1 0x10033960
// Act1State::`scalar deleting destructor'
MxS32* m_unk0x008; // 0x008 FIXME: count for m_unk0x008
MxS16 m_unk0x00c; // 0x00c
undefined2 m_unk0x00e; // 0x00e
undefined2 m_unk0x010; // 0x010
undefined m_unk0x012; // 0x012
MxS32 m_unk0x014; // 0x014
MxU32 m_unk0x018; // 0x018
MxS16 m_elevFloor; // 0x01c
MxBool m_unk0x01e; // 0x01e
MxBool m_unk0x01f; // 0x01f
MxBool m_planeActive; // 0x020
undefined m_unk0x021; // 0x021
MxBool m_unk0x022; // 0x022
undefined m_unk0x023; // 0x023
NamedPlane m_unk0x024; // 0x024
NamedPlane m_unk0x070; // 0x070
NamedPlane m_unk0x0bc; // 0x0bc
NamedPlane m_unk0x108; // 0x108
LegoNamedTexture* m_unk0x154; // 0x154
LegoNamedTexture* m_unk0x158; // 0x158
LegoNamedTexture* m_unk0x15c; // 0x15c
MxCore* m_unk0x160; // 0x160
NamedPlane m_unk0x164; // 0x164
LegoNamedTexture* m_unk0x1b0; // 0x1b0
LegoNamedTexture* m_unk0x1b4; // 0x1b4
MxCore* m_unk0x1b8; // 0x1b8
NamedPlane m_unk0x1bc; // 0x1bc
LegoNamedTexture* m_unk0x208; // 0x208
MxCore* m_unk0x20c; // 0x20c
NamedPlane m_unk0x210; // 0x210
LegoNamedTexture* m_unk0x25c; // 0x25c
LegoNamedTexture* m_unk0x260; // 0x260
LegoNamedTexture* m_unk0x264; // 0x264
MxCore* m_unk0x268; // 0x268
};
// FUNCTION: LEGO1 0x10033a70
// Act1State::NamedPlane::~NamedPlane
#endif // ACT1STATE_H

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@@ -1,8 +1,41 @@
#ifndef ACT3_H
#define ACT3_H
#include "legostate.h"
#include "legoworld.h"
// VTABLE: LEGO1 0x100d4fc8
// SIZE 0x0c
class Act3State : public LegoState {
public:
inline Act3State() { m_unk0x08 = 0; }
// FUNCTION: LEGO1 0x1000e300
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f03f0
return "Act3State";
}
// FUNCTION: LEGO1 0x1000e310
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, Act3State::ClassName()) || LegoState::IsA(p_name);
}
// FUNCTION: LEGO1 0x1000e2f0
MxBool IsSerializable() override { return FALSE; }
// SYNTHETIC: LEGO1 0x1000e3c0
// Act3State::`scalar deleting destructor'
inline undefined4 GetUnknown0x08() { return m_unk0x08; }
// TODO: Most likely getters/setters are not used according to BETA.
undefined4 m_unk0x08; // 0x08
};
// VTABLE: LEGO1 0x100d9628
// SIZE 0x4274
class Act3 : public LegoWorld {

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@@ -1,36 +0,0 @@
#ifndef ACT3STATE_H
#define ACT3STATE_H
#include "legostate.h"
// VTABLE: LEGO1 0x100d4fc8
// SIZE 0x0c
class Act3State : public LegoState {
public:
inline Act3State() { m_unk0x08 = 0; }
// FUNCTION: LEGO1 0x1000e300
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f03f0
return "Act3State";
}
// FUNCTION: LEGO1 0x1000e310
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, Act3State::ClassName()) || LegoState::IsA(p_name);
}
MxBool IsSerializable() override;
// SYNTHETIC: LEGO1 0x1000e3c0
// Act3State::`scalar deleting destructor'
inline undefined4 GetUnknown0x08() { return m_unk0x08; }
private:
undefined4 m_unk0x08; // 0x08
};
#endif // ACT3STATE_H

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@@ -2,8 +2,63 @@
#define AMBULANCE_H
#include "islepathactor.h"
#include "legostate.h"
class AmbulanceMissionState;
// VTABLE: LEGO1 0x100d72a0
// SIZE 0x24
class AmbulanceMissionState : public LegoState {
public:
AmbulanceMissionState();
// FUNCTION: LEGO1 0x10037600
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f00e8
return "AmbulanceMissionState";
}
// FUNCTION: LEGO1 0x10037610
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, AmbulanceMissionState::ClassName()) || LegoState::IsA(p_name);
}
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
inline MxU16 GetScore(MxU8 p_id)
{
switch (p_id) {
case 1:
return m_score1;
case 2:
return m_score2;
case 3:
return m_score3;
case 4:
return m_score4;
case 5:
return m_score5;
default:
return 0;
}
}
// SYNTHETIC: LEGO1 0x100376c0
// AmbulanceMissionState::`scalar deleting destructor'
undefined4 m_unk0x08; // 0x08
undefined4 m_unk0x0c; // 0x0c
MxU16 m_unk0x10; // 0x10
MxU16 m_unk0x12; // 0x12
MxU16 m_unk0x14; // 0x14
MxU16 m_unk0x16; // 0x16
MxU16 m_unk0x18; // 0x18
MxU16 m_score1; // 0x1a
MxU16 m_score2; // 0x1c
MxU16 m_score3; // 0x1e
MxU16 m_score4; // 0x20
MxU16 m_score5; // 0x22
};
// VTABLE: LEGO1 0x100d71a8
// SIZE 0x184

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@@ -1,62 +0,0 @@
#ifndef AMBULANCEMISSIONSTATE_H
#define AMBULANCEMISSIONSTATE_H
#include "legostate.h"
// VTABLE: LEGO1 0x100d72a0
// SIZE 0x24
class AmbulanceMissionState : public LegoState {
public:
AmbulanceMissionState();
// FUNCTION: LEGO1 0x10037600
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f00e8
return "AmbulanceMissionState";
}
// FUNCTION: LEGO1 0x10037610
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, AmbulanceMissionState::ClassName()) || LegoState::IsA(p_name);
}
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
inline MxU16 GetScore(MxU8 p_id)
{
switch (p_id) {
case 1:
return m_score1;
case 2:
return m_score2;
case 3:
return m_score3;
case 4:
return m_score4;
case 5:
return m_score5;
default:
return 0;
}
}
// SYNTHETIC: LEGO1 0x100376c0
// AmbulanceMissionState::`scalar deleting destructor'
undefined4 m_unk0x08; // 0x08
undefined4 m_unk0x0c; // 0x0c
MxU16 m_unk0x10; // 0x10
MxU16 m_unk0x12; // 0x12
MxU16 m_unk0x14; // 0x14
MxU16 m_unk0x16; // 0x16
MxU16 m_unk0x18; // 0x18
MxU16 m_score1; // 0x1a
MxU16 m_score2; // 0x1c
MxU16 m_score3; // 0x1e
MxU16 m_score4; // 0x20
MxU16 m_score5; // 0x22
};
#endif // AMBULANCEMISSIONSTATE_H

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@@ -1,71 +0,0 @@
#ifndef ANIMSTATE_H
#define ANIMSTATE_H
#include "legostate.h"
// SIZE 0x30
struct ModelInfo {
char* m_name; // 0x00
MxU8 m_unk0x04; // 0x04
float m_location[3]; // 0x08
float m_direction[3]; // 0x14
float m_up[3]; // 0x20
MxU8 m_unk0x2c; // 0x2c
};
// SIZE 0x30
struct AnimInfo {
char* m_name; // 0x00
MxU32 m_objectId; // 0x04
MxS16 m_location; // 0x08
MxBool m_unk0x0a; // 0x0a
MxU8 m_unk0x0b; // 0x0b
MxU8 m_unk0x0c; // 0x0c
MxU8 m_unk0x0d; // 0x0d
float m_unk0x10[4]; // 0x10
MxU8 m_modelCount; // 0x20
MxU16 m_unk0x22; // 0x22
ModelInfo* m_models; // 0x24
MxS8 m_unk0x28; // 0x28
MxBool m_unk0x29; // 0x29
MxS8 m_unk0x2a[3]; // 0x2a
};
// VTABLE: LEGO1 0x100d8d80
// SIZE 0x1c
class AnimState : public LegoState {
public:
AnimState();
~AnimState() override; // vtable+0x00
// FUNCTION: LEGO1 0x10065070
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0460
return "AnimState";
}
// FUNCTION: LEGO1 0x10065080
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, AnimState::ClassName()) || LegoState::IsA(p_name);
}
MxBool SetFlag() override; // vtable+0x18
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
void FUN_100651d0(MxU32, AnimInfo*, MxU32&);
void FUN_10065240(MxU32, AnimInfo*, MxU32);
// SYNTHETIC: LEGO1 0x10065130
// AnimState::`scalar deleting destructor'
private:
undefined4 m_unk0x08; // 0x08
undefined4 m_unk0x0c; // 0x0c
void* m_unk0x10; // 0x10
undefined4 m_unk0x14; // 0x14
void* m_unk0x18; // 0x18
};
#endif // ANIMSTATE_H

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@@ -1,29 +0,0 @@
#ifndef BEACHHOUSEENTITY_H
#define BEACHHOUSEENTITY_H
#include "buildingentity.h"
// VTABLE: LEGO1 0x100d4a18
// SIZE 0x68
class BeachHouseEntity : public BuildingEntity {
public:
// FUNCTION: LEGO1 0x1000ee80
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0314
return "BeachHouseEntity";
}
// FUNCTION: LEGO1 0x1000ee90
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, BeachHouseEntity::ClassName()) || BuildingEntity::IsA(p_name);
}
MxLong VTable0x50(MxParam& p_param) override;
// SYNTHETIC: LEGO1 0x1000f970
// BeachHouseEntity::`scalar deleting destructor'
};
#endif // BEACHHOUSEENTITY_H

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@@ -0,0 +1,166 @@
#ifndef BUILDINGS_H
#define BUILDINGS_H
#include "buildingentity.h"
// VTABLE: LEGO1 0x100d48a8
// SIZE 0x68
class RaceStandsEntity : public BuildingEntity {
// FUNCTION: LEGO1 0x1000efa0
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0300
return "RaceStandsEntity";
}
// FUNCTION: LEGO1 0x1000efb0
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, RaceStandsEntity::ClassName()) || BuildingEntity::IsA(p_name);
}
MxLong VTable0x50(MxParam& p_param) override;
// SYNTHETIC: LEGO1 0x1000f9e0
// RaceStandsEntity::`scalar deleting destructor'
};
// VTABLE: LEGO1 0x100d4a18
// SIZE 0x68
class BeachHouseEntity : public BuildingEntity {
public:
// FUNCTION: LEGO1 0x1000ee80
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0314
return "BeachHouseEntity";
}
// FUNCTION: LEGO1 0x1000ee90
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, BeachHouseEntity::ClassName()) || BuildingEntity::IsA(p_name);
}
MxLong VTable0x50(MxParam& p_param) override;
// SYNTHETIC: LEGO1 0x1000f970
// BeachHouseEntity::`scalar deleting destructor'
};
// VTABLE: LEGO1 0x100d4ab0
// SIZE 0x68
class PoliceEntity : public BuildingEntity {
public:
// FUNCTION: LEGO1 0x1000ed60
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0328
return "PoliceEntity";
}
// FUNCTION: LEGO1 0x1000ed70
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, PoliceEntity::ClassName()) || BuildingEntity::IsA(p_name);
}
MxLong VTable0x50(MxParam& p_param) override; // vtable+0x50
// SYNTHETIC: LEGO1 0x1000f900
// PoliceEntity::`scalar deleting destructor'
};
// VTABLE: LEGO1 0x100d4b90
// SIZE 0x68
class InfoCenterEntity : public BuildingEntity {
public:
// FUNCTION: LEGO1 0x1000ea00
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f035c
return "InfoCenterEntity";
}
// FUNCTION: LEGO1 0x1000ea10
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, InfoCenterEntity::ClassName()) || BuildingEntity::IsA(p_name);
}
MxLong VTable0x50(MxParam& p_param) override; // vtable+0x50
// SYNTHETIC: LEGO1 0x1000f7b0
// InfoCenterEntity::`scalar deleting destructor'
};
// VTABLE: LEGO1 0x100d5068
// SIZE 0x68
class HospitalEntity : public BuildingEntity {
public:
// FUNCTION: LEGO1 0x1000ec40
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0338
return "HospitalEntity";
}
// FUNCTION: LEGO1 0x1000ec50
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, HospitalEntity::ClassName()) || BuildingEntity::IsA(p_name);
}
MxLong VTable0x50(MxParam& p_param) override; // vtable+0x50
// SYNTHETIC: LEGO1 0x1000f820
// HospitalEntity::`scalar deleting destructor'
};
// VTABLE: LEGO1 0x100d5200
// SIZE 0x68
class JailEntity : public BuildingEntity {
// FUNCTION: LEGO1 0x1000f0c0
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0300
return "RaceStandsEntity";
}
// FUNCTION: LEGO1 0x1000f0d0
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, JailEntity::ClassName()) || BuildingEntity::IsA(p_name);
}
// STUB: LEGO1 0x100154f0
MxLong VTable0x50(MxParam& p_param) override { return 0; }
// SYNTHETIC: LEGO1 0x1000fac0
// JailEntity::`scalar deleting destructor'
};
// VTABLE: LEGO1 0x100d5258
// SIZE 0x68
class GasStationEntity : public BuildingEntity {
public:
// FUNCTION: LEGO1 0x1000eb20
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0348
return "GasStationEntity";
}
// FUNCTION: LEGO1 0x1000eb30
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, GasStationEntity::ClassName()) || BuildingEntity::IsA(p_name);
}
MxLong VTable0x50(MxParam& p_param) override;
// SYNTHETIC: LEGO1 0x1000f890
// GasStationEntity::`scalar deleting destructor'
};
#endif // BUILDINGS_H

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@@ -4,6 +4,27 @@
#include "decomp.h"
#include "legorace.h"
// VTABLE: LEGO1 0x100d4b70
// SIZE 0x2c
class CarRaceState : public RaceState {
public:
// FUNCTION: LEGO1 0x1000dd30
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f009c
return "CarRaceState";
}
// FUNCTION: LEGO1 0x1000dd40
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, CarRaceState::ClassName()) || RaceState::IsA(p_name);
}
// SYNTHETIC: LEGO1 0x1000f740
// CarRaceState::`scalar deleting destructor'
};
// VTABLE: LEGO1 0x100d5e50
// SIZE 0x154
class CarRace : public LegoRace {

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@@ -1,27 +0,0 @@
#ifndef CARRACESTATE_H
#define CARRACESTATE_H
#include "racestate.h"
// VTABLE: LEGO1 0x100d4b70
// SIZE 0x2c
class CarRaceState : public RaceState {
public:
// FUNCTION: LEGO1 0x1000dd30
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f009c
return "CarRaceState";
}
// FUNCTION: LEGO1 0x1000dd40
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, CarRaceState::ClassName()) || RaceState::IsA(p_name);
}
// SYNTHETIC: LEGO1 0x1000f740
// CarRaceState::`scalar deleting destructor'
};
#endif // CARRACESTATE_H

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@@ -1,7 +1,7 @@
#ifndef CAVEENTITY_H
#define CAVEENTITY_H
#include "racestandsentity.h"
#include "buildings.h"
// No overrides, uses vtable from RaceStandsEntity
// SIZE 0x68

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@@ -3,12 +3,55 @@
#include "decomp.h"
#include "legogamestate.h"
#include "legostate.h"
#include "legoworld.h"
#include "radio.h"
class GasStationState;
class MxStillPresenter;
// VTABLE: LEGO1 0x100d46e0
// SIZE 0x24
class GasStationState : public LegoState {
public:
// SIZE 0x04
struct Unknown0x14 {
undefined4 m_unk0x00; // 0x00
};
GasStationState();
// FUNCTION: LEGO1 0x100061d0
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0174
return "GasStationState";
}
// FUNCTION: LEGO1 0x100061e0
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, GasStationState::ClassName()) || LegoState::IsA(p_name);
}
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
// SYNTHETIC: LEGO1 0x10006290
// GasStationState::`scalar deleting destructor'
void FUN_10006430(undefined4);
void FUN_10006490();
// TODO: Most likely getters/setters are not used according to BETA.
undefined4 m_unk0x08[3]; // 0x08
Unknown0x14 m_unk0x14; // 0x14
MxS16 m_unk0x18; // 0x18
MxS16 m_unk0x1a; // 0x1a
MxS16 m_unk0x1c; // 0x1c
MxS16 m_unk0x1e; // 0x1e
MxS16 m_unk0x20; // 0x20
};
// VTABLE: LEGO1 0x100d4650
// SIZE 0x128
class GasStation : public LegoWorld {

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@@ -1,29 +0,0 @@
#ifndef GASSTATIONENTITY_H
#define GASSTATIONENTITY_H
#include "buildingentity.h"
// VTABLE: LEGO1 0x100d5258
// SIZE 0x68
class GasStationEntity : public BuildingEntity {
public:
// FUNCTION: LEGO1 0x1000eb20
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0348
return "GasStationEntity";
}
// FUNCTION: LEGO1 0x1000eb30
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, GasStationEntity::ClassName()) || BuildingEntity::IsA(p_name);
}
MxLong VTable0x50(MxParam& p_param) override;
// SYNTHETIC: LEGO1 0x1000f890
// GasStationEntity::`scalar deleting destructor'
};
#endif // GASSTATIONENTITY_H

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@@ -1,50 +0,0 @@
#ifndef GASSTATIONSTATE_H
#define GASSTATIONSTATE_H
#include "legostate.h"
// VTABLE: LEGO1 0x100d46e0
// SIZE 0x24
class GasStationState : public LegoState {
public:
// SIZE 0x04
struct Unknown0x14 {
undefined4 m_unk0x00; // 0x00
};
GasStationState();
// FUNCTION: LEGO1 0x100061d0
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0174
return "GasStationState";
}
// FUNCTION: LEGO1 0x100061e0
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, GasStationState::ClassName()) || LegoState::IsA(p_name);
}
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
// SYNTHETIC: LEGO1 0x10006290
// GasStationState::`scalar deleting destructor'
void FUN_10006430(undefined4);
void FUN_10006490();
friend class GasStation;
private:
undefined4 m_unk0x08[3]; // 0x08
Unknown0x14 m_unk0x14; // 0x14
MxS16 m_unk0x18; // 0x18
MxS16 m_unk0x1a; // 0x1a
MxS16 m_unk0x1c; // 0x1c
MxS16 m_unk0x1e; // 0x1e
MxS16 m_unk0x20; // 0x20
};
#endif // GASSTATIONSTATE_H

View File

@@ -2,9 +2,46 @@
#define HELICOPTER_H
#include "islepathactor.h"
#include "legostate.h"
#include "realtime/matrix.h"
class HelicopterState;
// VTABLE: LEGO1 0x100d5418
// SIZE 0x0c
class HelicopterState : public LegoState {
public:
// FUNCTION: LEGO1 0x1000e0d0
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0144
return "HelicopterState";
}
// FUNCTION: LEGO1 0x1000e0e0
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, HelicopterState::ClassName()) || LegoState::IsA(p_name);
}
// FUNCTION: LEGO1 0x1000e0b0
MxBool IsSerializable() override { return FALSE; } // vtable+0x14
// FUNCTION: LEGO1 0x1000e0c0
MxBool SetFlag() override
{
m_unk0x08 = 0;
return TRUE;
} // vtable+0x18
inline void SetUnknown8(MxU32 p_unk0x08) { m_unk0x08 = p_unk0x08; }
inline MxU32 GetUnkown8() { return m_unk0x08; }
// SYNTHETIC: LEGO1 0x1000e190
// HelicopterState::`scalar deleting destructor'
// TODO: Most likely getters/setters are not used according to BETA.
MxU32 m_unk0x08; // 0x08
};
// VTABLE: LEGO1 0x100d40f8
// SIZE 0x230

View File

@@ -1,44 +0,0 @@
#ifndef HELICOPTERSTATE_H
#define HELICOPTERSTATE_H
#include "decomp.h"
#include "legostate.h"
// VTABLE: LEGO1 0x100d5418
// SIZE 0x0c
class HelicopterState : public LegoState {
public:
// FUNCTION: LEGO1 0x1000e0d0
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0144
return "HelicopterState";
}
// FUNCTION: LEGO1 0x1000e0e0
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, HelicopterState::ClassName()) || LegoState::IsA(p_name);
}
// FUNCTION: LEGO1 0x1000e0b0
MxBool IsSerializable() override { return FALSE; } // vtable+0x14
// FUNCTION: LEGO1 0x1000e0c0
MxBool SetFlag() override
{
m_unk0x08 = 0;
return TRUE;
} // vtable+0x18
inline void SetUnknown8(MxU32 p_unk0x08) { m_unk0x08 = p_unk0x08; }
inline MxU32 GetUnkown8() { return m_unk0x08; }
// SYNTHETIC: LEGO1 0x1000e190
// HelicopterState::`scalar deleting destructor'
protected:
MxU32 m_unk0x08; // 0x08
};
#endif // HELICOPTERSTATE_H

View File

@@ -4,13 +4,54 @@
#include "actionsfwd.h"
#include "decomp.h"
#include "legogamestate.h"
#include "legostate.h"
#include "legoworld.h"
class HospitalState;
class LegoControlManagerEvent;
class MxEndActionNotificationParam;
class MxStillPresenter;
// VTABLE: LEGO1 0x100d97a0
// SIZE 0x18
class HospitalState : public LegoState {
public:
// SIZE 0x04
struct Unknown0x08 {
undefined4 m_unk0x00; // 0x00
};
HospitalState();
~HospitalState() override {}
// FUNCTION: LEGO1 0x10076400
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0480
return "HospitalState";
}
// FUNCTION: LEGO1 0x10076410
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, HospitalState::ClassName()) || LegoState::IsA(p_name);
}
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
// SYNTHETIC: LEGO1 0x100764c0
// HospitalState::`scalar deleting destructor'
// TODO: Most likely getters/setters are not used according to BETA.
Unknown0x08 m_unk0x08; // 0x08
MxS16 m_unk0x0c; // 0x0c
MxS16 m_unk0x0e; // 0x0e
MxS16 m_unk0x10; // 0x10
MxS16 m_unk0x12; // 0x12
MxS16 m_unk0x14; // 0x14
MxS16 m_unk0x16; // 0x16
};
// VTABLE: LEGO1 0x100d9730
// SIZE 0x12c
class Hospital : public LegoWorld {

View File

@@ -1,29 +0,0 @@
#ifndef HOSPITALENTITY_H
#define HOSPITALENTITY_H
#include "buildingentity.h"
// VTABLE: LEGO1 0x100d5068
// SIZE 0x68
class HospitalEntity : public BuildingEntity {
public:
// FUNCTION: LEGO1 0x1000ec40
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0338
return "HospitalEntity";
}
// FUNCTION: LEGO1 0x1000ec50
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, HospitalEntity::ClassName()) || BuildingEntity::IsA(p_name);
}
MxLong VTable0x50(MxParam& p_param) override; // vtable+0x50
// SYNTHETIC: LEGO1 0x1000f820
// HospitalEntity::`scalar deleting destructor'
};
#endif // HOSPITALENTITY_H

View File

@@ -1,49 +0,0 @@
#ifndef HOSPITALSTATE_H
#define HOSPITALSTATE_H
#include "decomp.h"
#include "legostate.h"
// VTABLE: LEGO1 0x100d97a0
// SIZE 0x18
class HospitalState : public LegoState {
public:
// SIZE 0x04
struct Unknown0x08 {
undefined4 m_unk0x00; // 0x00
};
HospitalState();
~HospitalState() override {}
// FUNCTION: LEGO1 0x10076400
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0480
return "HospitalState";
}
// FUNCTION: LEGO1 0x10076410
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, HospitalState::ClassName()) || LegoState::IsA(p_name);
}
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
// SYNTHETIC: LEGO1 0x100764c0
// HospitalState::`scalar deleting destructor'
friend class Hospital;
private:
Unknown0x08 m_unk0x08; // 0x08
MxS16 m_unk0x0c; // 0x0c
MxS16 m_unk0x0e; // 0x0e
MxS16 m_unk0x10; // 0x10
MxS16 m_unk0x12; // 0x12
MxS16 m_unk0x14; // 0x14
MxS16 m_unk0x16; // 0x16
};
#endif // HOSPITALSTATE_H

View File

@@ -3,15 +3,65 @@
#include "actionsfwd.h"
#include "legogamestate.h"
#include "legostate.h"
#include "legoworld.h"
#include "mxrect32.h"
#include "radio.h"
class InfocenterState;
class MxNotificationParam;
class MxStillPresenter;
class LegoControlManagerEvent;
// VTABLE: LEGO1 0x100d93a8
// SIZE 0x94
class InfocenterState : public LegoState {
public:
InfocenterState();
~InfocenterState() override;
// FUNCTION: LEGO1 0x10071840
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f04dc
return "InfocenterState";
}
// FUNCTION: LEGO1 0x10071850
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, InfocenterState::ClassName()) || LegoState::IsA(p_name);
}
// FUNCTION: LEGO1 0x10071830
MxBool IsSerializable() override { return FALSE; } // vtable+0x14
inline MxS16 GetMaxNameLength() { return sizeOfArray(m_letters); }
inline MxStillPresenter* GetNameLetter(MxS32 p_index) { return m_letters[p_index]; }
inline void SetNameLetter(MxS32 p_index, MxStillPresenter* p_letter) { m_letters[p_index] = p_letter; }
inline MxBool HasRegistered() { return m_letters[0] != NULL; }
inline Playlist& GetExitDialogueAct1() { return m_exitDialogueAct1; }
inline Playlist& GetExitDialogueAct23() { return m_exitDialogueAct23; }
inline Playlist& GetReturnDialogue(LegoGameState::Act p_act) { return m_returnDialogue[p_act]; }
inline Playlist& GetLeaveDialogue(LegoGameState::Act p_act) { return m_leaveDialogue[p_act]; }
inline Playlist& GetBricksterDialogue() { return m_bricksterDialogue; }
inline MxU32 GetUnknown0x74() { return m_unk0x74; }
inline void SetUnknown0x74(MxU32 p_unk0x74) { m_unk0x74 = p_unk0x74; }
// SYNTHETIC: LEGO1 0x10071900
// InfocenterState::`scalar deleting destructor'
// TODO: Most likely getters/setters are not used according to BETA.
Playlist m_exitDialogueAct1; // 0x08
Playlist m_exitDialogueAct23; // 0x14
Playlist m_returnDialogue[3]; // 0x20
Playlist m_leaveDialogue[3]; // 0x44
Playlist m_bricksterDialogue; // 0x68
MxU32 m_unk0x74; // 0x74
MxStillPresenter* m_letters[7]; // 0x78
};
// SIZE 0x18
struct InfocenterMapEntry {
// FUNCTION: LEGO1 0x1006ec80

View File

@@ -1,29 +0,0 @@
#ifndef INFOCENTERENTITY_H
#define INFOCENTERENTITY_H
#include "buildingentity.h"
// VTABLE: LEGO1 0x100d4b90
// SIZE 0x68
class InfoCenterEntity : public BuildingEntity {
public:
// FUNCTION: LEGO1 0x1000ea00
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f035c
return "InfoCenterEntity";
}
// FUNCTION: LEGO1 0x1000ea10
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, InfoCenterEntity::ClassName()) || BuildingEntity::IsA(p_name);
}
MxLong VTable0x50(MxParam& p_param) override; // vtable+0x50
// SYNTHETIC: LEGO1 0x1000f7b0
// InfoCenterEntity::`scalar deleting destructor'
};
#endif // INFOCENTERENTITY_H

View File

@@ -1,59 +0,0 @@
#ifndef INFOCENTERSTATE_H
#define INFOCENTERSTATE_H
#include "decomp.h"
#include "legogamestate.h"
#include "legostate.h"
class MxStillPresenter;
// VTABLE: LEGO1 0x100d93a8
// SIZE 0x94
class InfocenterState : public LegoState {
public:
InfocenterState();
~InfocenterState() override;
// FUNCTION: LEGO1 0x10071840
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f04dc
return "InfocenterState";
}
// FUNCTION: LEGO1 0x10071850
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, InfocenterState::ClassName()) || LegoState::IsA(p_name);
}
// FUNCTION: LEGO1 0x10071830
MxBool IsSerializable() override { return FALSE; } // vtable+0x14
inline MxS16 GetMaxNameLength() { return sizeOfArray(m_letters); }
inline MxStillPresenter* GetNameLetter(MxS32 p_index) { return m_letters[p_index]; }
inline void SetNameLetter(MxS32 p_index, MxStillPresenter* p_letter) { m_letters[p_index] = p_letter; }
inline MxBool HasRegistered() { return m_letters[0] != NULL; }
inline Playlist& GetExitDialogueAct1() { return m_exitDialogueAct1; }
inline Playlist& GetExitDialogueAct23() { return m_exitDialogueAct23; }
inline Playlist& GetReturnDialogue(LegoGameState::Act p_act) { return m_returnDialogue[p_act]; }
inline Playlist& GetLeaveDialogue(LegoGameState::Act p_act) { return m_leaveDialogue[p_act]; }
inline Playlist& GetBricksterDialogue() { return m_bricksterDialogue; }
inline MxU32 GetUnknown0x74() { return m_unk0x74; }
inline void SetUnknown0x74(MxU32 p_unk0x74) { m_unk0x74 = p_unk0x74; }
// SYNTHETIC: LEGO1 0x10071900
// InfocenterState::`scalar deleting destructor'
private:
Playlist m_exitDialogueAct1; // 0x08
Playlist m_exitDialogueAct23; // 0x14
Playlist m_returnDialogue[3]; // 0x20
Playlist m_leaveDialogue[3]; // 0x44
Playlist m_bricksterDialogue; // 0x68
MxU32 m_unk0x74; // 0x74
MxStillPresenter* m_letters[7]; // 0x78
};
#endif // INFOCENTERSTATE_H

View File

@@ -3,16 +3,17 @@
#include "actionsfwd.h"
#include "legogamestate.h"
#include "legostate.h"
#include "legoworld.h"
#include "radio.h"
class Act1State;
class Ambulance;
class Bike;
class DuneBuggy;
class Helicopter;
class Jetski;
class JukeBoxEntity;
class LegoNamedTexture;
class Motocycle;
class MxType19NotificationParam;
class Pizza;
@@ -21,6 +22,132 @@ class RaceCar;
class SkateBoard;
class TowTrack;
// VTABLE: LEGO1 0x100d7028
// SIZE 0x26c
class Act1State : public LegoState {
public:
enum ElevatorFloor {
c_floor1 = 1,
c_floor2,
c_floor3
};
enum {
e_unk953 = 953,
e_unk954 = 954,
e_unk955 = 955,
};
// SIZE 0x4c
class NamedPlane {
public:
// FUNCTION: LEGO1 0x10033800
NamedPlane() {}
inline void SetName(const char* p_name) { m_name = p_name; }
inline const MxString* GetName() const { return &m_name; }
// FUNCTION: LEGO1 0x100344d0
MxResult Serialize(LegoFile* p_file)
{
if (p_file->IsWriteMode()) {
p_file->WriteString(m_name);
p_file->WriteVector3(m_point1);
p_file->WriteVector3(m_point2);
p_file->WriteVector3(m_point3);
}
else if (p_file->IsReadMode()) {
p_file->ReadString(m_name);
p_file->ReadVector3(m_point1);
p_file->ReadVector3(m_point2);
p_file->ReadVector3(m_point3);
}
return SUCCESS;
}
private:
MxString m_name; // 0x00
Mx3DPointFloat m_point1; // 0x10
Mx3DPointFloat m_point2; // 0x24
Mx3DPointFloat m_point3; // 0x38
};
Act1State();
// FUNCTION: LEGO1 0x100338a0
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0154
return "Act1State";
}
// FUNCTION: LEGO1 0x100338b0
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, Act1State::ClassName()) || LegoState::IsA(p_name);
}
MxBool SetFlag() override; // vtable+0x18
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
void FUN_10034660();
void FUN_100346a0();
void FUN_10034b60();
void FUN_10034d00();
inline MxU32 GetUnknown18() { return m_unk0x018; }
inline ElevatorFloor GetElevatorFloor() { return (ElevatorFloor) m_elevFloor; }
inline MxU8 GetUnknown21() { return m_unk0x021; }
inline void SetUnknown18(MxU32 p_unk0x18) { m_unk0x018 = p_unk0x18; }
inline void SetElevatorFloor(ElevatorFloor p_elevFloor) { m_elevFloor = p_elevFloor; }
inline void SetUnknown21(MxU8 p_unk0x21) { m_unk0x021 = p_unk0x21; }
// SYNTHETIC: LEGO1 0x10033960
// Act1State::`scalar deleting destructor'
// TODO: Most likely getters/setters are not used according to BETA.
MxS32* m_unk0x008; // 0x008 FIXME: count for m_unk0x008
MxS16 m_unk0x00c; // 0x00c
undefined2 m_unk0x00e; // 0x00e
undefined2 m_unk0x010; // 0x010
undefined m_unk0x012; // 0x012
MxS32 m_unk0x014; // 0x014
MxU32 m_unk0x018; // 0x018
MxS16 m_elevFloor; // 0x01c
MxBool m_unk0x01e; // 0x01e
MxBool m_unk0x01f; // 0x01f
MxBool m_planeActive; // 0x020
undefined m_unk0x021; // 0x021
MxBool m_unk0x022; // 0x022
undefined m_unk0x023; // 0x023
NamedPlane m_unk0x024; // 0x024
NamedPlane m_unk0x070; // 0x070
NamedPlane m_unk0x0bc; // 0x0bc
NamedPlane m_unk0x108; // 0x108
LegoNamedTexture* m_unk0x154; // 0x154
LegoNamedTexture* m_unk0x158; // 0x158
LegoNamedTexture* m_unk0x15c; // 0x15c
MxCore* m_unk0x160; // 0x160
NamedPlane m_unk0x164; // 0x164
LegoNamedTexture* m_unk0x1b0; // 0x1b0
LegoNamedTexture* m_unk0x1b4; // 0x1b4
MxCore* m_unk0x1b8; // 0x1b8
NamedPlane m_unk0x1bc; // 0x1bc
LegoNamedTexture* m_unk0x208; // 0x208
MxCore* m_unk0x20c; // 0x20c
NamedPlane m_unk0x210; // 0x210
LegoNamedTexture* m_unk0x25c; // 0x25c
LegoNamedTexture* m_unk0x260; // 0x260
LegoNamedTexture* m_unk0x264; // 0x264
MxCore* m_unk0x268; // 0x268
};
// FUNCTION: LEGO1 0x10033a70
// Act1State::NamedPlane::~NamedPlane
// VTABLE: LEGO1 0x100d6fb8
// SIZE 0x140
class Isle : public LegoWorld {

View File

@@ -1,29 +0,0 @@
#ifndef JAILENTITY_H
#define JAILENTITY_H
#include "buildingentity.h"
// VTABLE: LEGO1 0x100d5200
// SIZE 0x68
class JailEntity : public BuildingEntity {
// FUNCTION: LEGO1 0x1000f0c0
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0300
return "RaceStandsEntity";
}
// FUNCTION: LEGO1 0x1000f0d0
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, JailEntity::ClassName()) || BuildingEntity::IsA(p_name);
}
// STUB: LEGO1 0x100154f0
MxLong VTable0x50(MxParam& p_param) override { return 0; }
// SYNTHETIC: LEGO1 0x1000fac0
// JailEntity::`scalar deleting destructor'
};
#endif // JAILENTITY_H

View File

@@ -3,6 +3,27 @@
#include "legorace.h"
// VTABLE: LEGO1 0x100d4fa8
// SIZE 0x2c
class JetskiRaceState : public RaceState {
public:
// FUNCTION: LEGO1 0x1000dc40
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f00ac
return "JetskiRaceState";
}
// FUNCTION: LEGO1 0x1000dc50
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, JetskiRaceState::ClassName()) || RaceState::IsA(p_name);
}
// SYNTHETIC: LEGO1 0x1000f680
// JetskiRaceState::`scalar deleting destructor'
};
// VTABLE: LEGO1 0x100d4fe8
// SIZE 0x144
class JetskiRace : public LegoRace {

View File

@@ -1,27 +0,0 @@
#ifndef JETSKIRACESTATE_H
#define JETSKIRACESTATE_H
#include "racestate.h"
// VTABLE: LEGO1 0x100d4fa8
// SIZE 0x2c
class JetskiRaceState : public RaceState {
public:
// FUNCTION: LEGO1 0x1000dc40
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f00ac
return "JetskiRaceState";
}
// FUNCTION: LEGO1 0x1000dc50
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, JetskiRaceState::ClassName()) || RaceState::IsA(p_name);
}
// SYNTHETIC: LEGO1 0x1000f680
// JetskiRaceState::`scalar deleting destructor'
};
#endif // JETSKIRACESTATE_H

View File

@@ -3,10 +3,46 @@
#include "decomp.h"
#include "legogamestate.h"
#include "legostate.h"
#include "legoworld.h"
class LegoControlManagerEvent;
class JukeBoxState;
// VTABLE: LEGO1 0x100d4a90
// SIZE 0x10
class JukeBoxState : public LegoState {
public:
enum Music {
e_pasquell = 0,
e_right,
e_decal,
e_wallis,
e_nelson,
e_torpedos
};
// FUNCTION: LEGO1 0x1000f310
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f02bc
return "JukeBoxState";
}
// FUNCTION: LEGO1 0x1000f320
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, JukeBoxState::ClassName()) || LegoState::IsA(p_name);
}
// FUNCTION: LEGO1 0x1000f300
MxBool IsSerializable() override { return FALSE; } // vtable+0x14
// SYNTHETIC: LEGO1 0x1000f3d0
// JukeBoxState::`scalar deleting destructor'
Music m_music; // 0x08
MxU32 m_active; // 0x0c
};
// VTABLE: LEGO1 0x100d8958
// SIZE 0x104

View File

@@ -1,41 +0,0 @@
#ifndef JUKEBOXSTATE_H
#define JUKEBOXSTATE_H
#include "legostate.h"
// VTABLE: LEGO1 0x100d4a90
// SIZE 0x10
class JukeBoxState : public LegoState {
public:
enum Music {
e_pasquell = 0,
e_right,
e_decal,
e_wallis,
e_nelson,
e_torpedos
};
// FUNCTION: LEGO1 0x1000f310
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f02bc
return "JukeBoxState";
}
// FUNCTION: LEGO1 0x1000f320
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, JukeBoxState::ClassName()) || LegoState::IsA(p_name);
}
MxBool IsSerializable() override; // vtable+0x14
// SYNTHETIC: LEGO1 0x1000f3d0
// JukeBoxState::`scalar deleting destructor'
Music m_music; // 0x08
MxU32 m_active; // 0x0c
};
#endif // JUKEBOXSTATE_H

View File

@@ -2,8 +2,43 @@
#define LEGOACT2_H
#include "act2brick.h"
#include "legostate.h"
#include "legoworld.h"
// VTABLE: LEGO1 0x100d4a70
// SIZE 0x10
class LegoAct2State : public LegoState {
public:
~LegoAct2State() override {}
// FUNCTION: LEGO1 0x1000df80
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0428
return "LegoAct2State";
}
// FUNCTION: LEGO1 0x1000df90
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, LegoAct2State::ClassName()) || LegoState::IsA(p_name);
}
// FUNCTION: LEGO1 0x1000df70
MxBool IsSerializable() override { return FALSE; } // vtable+0x14
// SYNTHETIC: LEGO1 0x1000e040
// LegoAct2State::`scalar deleting destructor'
inline undefined4 GetUnknown0x08() { return m_unk0x08; }
inline void SetUnknown0x0c(undefined p_unk0x0c) { m_unk0x0c = p_unk0x0c; }
// TODO: Most likely getters/setters are not used according to BETA.
undefined4 m_unk0x08; // 0x08
undefined m_unk0x0c; // 0x0c
};
// VTABLE: LEGO1 0x100d82e0
// SIZE 0x1154
class LegoAct2 : public LegoWorld {

View File

@@ -1,38 +0,0 @@
#ifndef LEGOACT2STATE_H
#define LEGOACT2STATE_H
#include "legostate.h"
// VTABLE: LEGO1 0x100d4a70
// SIZE 0x10
class LegoAct2State : public LegoState {
public:
~LegoAct2State() override {}
// FUNCTION: LEGO1 0x1000df80
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0428
return "LegoAct2State";
}
// FUNCTION: LEGO1 0x1000df90
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, LegoAct2State::ClassName()) || LegoState::IsA(p_name);
}
MxBool IsSerializable() override; // vtable+0x14
// SYNTHETIC: LEGO1 0x1000e040
// LegoAct2State::`scalar deleting destructor'
inline undefined4 GetUnknown0x08() { return m_unk0x08; }
inline void SetUnknown0x0c(undefined p_unk0x0c) { m_unk0x0c = p_unk0x0c; }
private:
undefined4 m_unk0x08; // 0x08
undefined m_unk0x0c; // 0x0c
};
#endif // LEGOACT2STATE_H

View File

@@ -4,11 +4,11 @@
#include "actionsfwd.h"
#include "decomp.h"
#include "legolocations.h"
#include "legostate.h"
#include "legotraninfolist.h"
#include "mxcore.h"
#include "mxgeometry/mxgeometry3d.h"
class AnimState;
class LegoAnimPresenter;
class LegoEntity;
class LegoExtraActor;
@@ -18,9 +18,73 @@ class LegoPathBoundary;
class LegoROIList;
struct LegoUnknown100db7f4;
class LegoWorld;
struct ModelInfo;
class MxDSAction;
// SIZE 0x30
struct ModelInfo {
char* m_name; // 0x00
MxU8 m_unk0x04; // 0x04
float m_location[3]; // 0x08
float m_direction[3]; // 0x14
float m_up[3]; // 0x20
MxU8 m_unk0x2c; // 0x2c
};
// SIZE 0x30
struct AnimInfo {
char* m_name; // 0x00
MxU32 m_objectId; // 0x04
MxS16 m_location; // 0x08
MxBool m_unk0x0a; // 0x0a
MxU8 m_unk0x0b; // 0x0b
MxU8 m_unk0x0c; // 0x0c
MxU8 m_unk0x0d; // 0x0d
float m_unk0x10[4]; // 0x10
MxU8 m_modelCount; // 0x20
MxU16 m_unk0x22; // 0x22
ModelInfo* m_models; // 0x24
MxS8 m_unk0x28; // 0x28
MxBool m_unk0x29; // 0x29
MxS8 m_unk0x2a[3]; // 0x2a
};
// VTABLE: LEGO1 0x100d8d80
// SIZE 0x1c
class AnimState : public LegoState {
public:
AnimState();
~AnimState() override; // vtable+0x00
// FUNCTION: LEGO1 0x10065070
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0460
return "AnimState";
}
// FUNCTION: LEGO1 0x10065080
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, AnimState::ClassName()) || LegoState::IsA(p_name);
}
MxBool SetFlag() override; // vtable+0x18
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
void FUN_100651d0(MxU32, AnimInfo*, MxU32&);
void FUN_10065240(MxU32, AnimInfo*, MxU32);
// SYNTHETIC: LEGO1 0x10065130
// AnimState::`scalar deleting destructor'
private:
undefined4 m_unk0x08; // 0x08
undefined4 m_unk0x0c; // 0x0c
void* m_unk0x10; // 0x10
undefined4 m_unk0x14; // 0x14
void* m_unk0x18; // 0x18
};
// VTABLE: LEGO1 0x100d8c18
// SIZE 0x500
class LegoAnimationManager : public MxCore {

View File

@@ -1,8 +1,54 @@
#ifndef LEGOCARBUILD_H
#define LEGOCARBUILD_H
#include "legostate.h"
#include "legoworld.h"
// VTABLE: LEGO1 0x100d66e0
// SIZE 0x50
class LegoVehicleBuildState : public LegoState {
public:
LegoVehicleBuildState(char* p_classType);
// FUNCTION: LEGO1 0x10025ff0
inline const char* ClassName() const override // vtable+0x0c
{
return this->m_className.GetData();
}
// FUNCTION: LEGO1 0x10026000
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, this->m_className.GetData()) || LegoState::IsA(p_name);
}
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
// SYNTHETIC: LEGO1 0x100260a0
// LegoVehicleBuildState::`scalar deleting destructor'
// TODO: Most likely getters/setters are not used according to BETA.
Playlist m_unk0x08[4]; // 0x08
// This can be one of the following:
// * LegoRaceCarBuildState
// * LegoCopterBuildState
// * LegoDuneCarBuildState
// * LegoJetskiBuildState
MxString m_className; // 0x38
// Known States:
// * 1 == enter(ing) build screen
// * 3 == cutscene/dialogue
// * 6 == exit(ing) build screen
MxU32 m_animationState; // 0x48
undefined m_unk0x4c; // 0x4c
MxBool m_unk0x4d; // 0x4d
MxBool m_unk0x4e; // 0x4e
MxU8 m_placedPartCount; // 0x4f
};
// VTABLE: LEGO1 0x100d6658
// SIZE 0x34c
class LegoCarBuild : public LegoWorld {

View File

@@ -1,5 +1,5 @@
#ifndef LEGOCARBUILDANIMPRESENTER_H
#define LEGOCARBUILDANIMPRESENTER_H
#ifndef LEGOCARBUILDPRESENTER_H
#define LEGOCARBUILDPRESENTER_H
#include "anim/legoanim.h"
#include "legoanimpresenter.h"
@@ -59,4 +59,4 @@ private:
undefined4 m_unk0x14c; // 0x14c
};
#endif // LEGOCARBUILDANIMPRESENTER_H
#endif // LEGOCARBUILDPRESENTER_H

View File

@@ -2,10 +2,60 @@
#define LEGORACE_H
#include "decomp.h"
#include "legostate.h"
#include "legoworld.h"
#include "mxrect32.h"
#include "mxtypes.h"
// VTABLE: LEGO1 0x100d5e30
// SIZE 0x2c
class RaceState : public LegoState {
public:
// SIZE 0x06
struct Entry {
public:
inline MxS16 GetUnknown0x02() { return m_unk0x02; }
inline MxU16 GetScore() { return m_score; }
// TODO: Possibly private
MxU8 m_id; // 0x00
MxS16 m_unk0x02; // 0x02
MxU16 m_score; // 0x04
};
RaceState();
// FUNCTION: LEGO1 0x10016010
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f07d0
return "RaceState";
}
// FUNCTION: LEGO1 0x10016020
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, RaceState::ClassName()) || LegoState::IsA(p_name);
}
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
Entry* GetState(MxU8 p_id);
inline undefined4 GetUnknown0x28() { return m_unk0x28; }
// SYNTHETIC: LEGO1 0x1000f6f0
// RaceState::~RaceState
// SYNTHETIC: LEGO1 0x100160d0
// RaceState::`scalar deleting destructor'
// TODO: Most likely getters/setters are not used according to BETA.
Entry m_state[5]; // 0x08
undefined4 m_unk0x28; // 0x28
};
// VTABLE: LEGO1 0x100d5db0
// SIZE 0x144
class LegoRace : public LegoWorld {

View File

@@ -1,52 +0,0 @@
#ifndef LEGOVEHICLEBUILDSTATE_H
#define LEGOVEHICLEBUILDSTATE_H
#include "decomp.h"
#include "legostate.h"
#include "mxstring.h"
// VTABLE: LEGO1 0x100d66e0
// SIZE 0x50
class LegoVehicleBuildState : public LegoState {
public:
LegoVehicleBuildState(char* p_classType);
// FUNCTION: LEGO1 0x10025ff0
inline const char* ClassName() const override // vtable+0x0c
{
return this->m_className.GetData();
}
// FUNCTION: LEGO1 0x10026000
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, this->m_className.GetData()) || LegoState::IsA(p_name);
}
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
// SYNTHETIC: LEGO1 0x100260a0
// LegoVehicleBuildState::`scalar deleting destructor'
// private:
Playlist m_unk0x08[4]; // 0x08
// This can be one of the following:
// * LegoRaceCarBuildState
// * LegoCopterBuildState
// * LegoDuneCarBuildState
// * LegoJetskiBuildState
MxString m_className; // 0x38
// Known States:
// * 1 == enter(ing) build screen
// * 3 == cutscene/dialogue
// * 6 == exit(ing) build screen
MxU32 m_animationState; // 0x48
undefined m_unk0x4c; // 0x4c
MxBool m_unk0x4d; // 0x4d
MxBool m_unk0x4e; // 0x4e
MxU8 m_placedPartCount; // 0x4f
};
#endif // LEGOVEHICLEBUILDSTATE_H

View File

@@ -3,11 +3,52 @@
#include "decomp.h"
#include "isleactor.h"
#include "legostate.h"
class Act1State;
class PizzaMissionState;
class SkateBoard;
// VTABLE: LEGO1 0x100d7408
// SIZE 0xb0
class PizzaMissionState : public LegoState {
public:
// SIZE 0x20
struct Entry {
public:
undefined2 m_unk0x00; // 0x00
MxU8 m_id; // 0x02
undefined m_unk0x03[0x15]; // 0x03
MxU16 m_score; // 0x18
undefined m_unk0x18[6]; // 0x1a
};
// FUNCTION: LEGO1 0x10039290
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f00d4
return "PizzaMissionState";
}
// FUNCTION: LEGO1 0x100392a0
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, PizzaMissionState::ClassName()) || LegoState::IsA(p_name);
}
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
inline MxU16 GetScore(MxU8 p_id) { return GetState(p_id)->m_score; }
// SYNTHETIC: LEGO1 0x10039350
// PizzaMissionState::`scalar deleting destructor'
Entry* GetState(MxU8 p_id);
undefined4 m_unk0x08; // 0x08
undefined4 m_unk0x0c; // 0x0c
Entry m_state[5]; // 0x10
};
// VTABLE: LEGO1 0x100d7380
// SIZE 0x9c
class Pizza : public IsleActor {

View File

@@ -1,47 +0,0 @@
#ifndef PIZZAMISSIONSTATE_H
#define PIZZAMISSIONSTATE_H
#include "legostate.h"
// SIZE 0x20
struct PizzaMissionStateEntry {
public:
undefined2 m_unk0x00; // 0x00
MxU8 m_id; // 0x02
undefined m_unk0x03[0x15]; // 0x03
MxU16 m_score; // 0x18
undefined m_unk0x18[6]; // 0x1a
};
// VTABLE: LEGO1 0x100d7408
// SIZE 0xb0
class PizzaMissionState : public LegoState {
public:
// FUNCTION: LEGO1 0x10039290
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f00d4
return "PizzaMissionState";
}
// FUNCTION: LEGO1 0x100392a0
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, PizzaMissionState::ClassName()) || LegoState::IsA(p_name);
}
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
inline MxU16 GetScore(MxU8 p_id) { return GetState(p_id)->m_score; }
// SYNTHETIC: LEGO1 0x10039350
// PizzaMissionState::`scalar deleting destructor'
PizzaMissionStateEntry* GetState(MxU8 p_id);
undefined4 m_unk0x08; // 0x08
undefined4 m_unk0x0c; // 0x0c
PizzaMissionStateEntry m_state[5]; // 0x10
};
#endif // PIZZAMISSIONSTATE_H

View File

@@ -3,10 +3,51 @@
#include "decomp.h"
#include "isleactor.h"
#include "legostate.h"
class PizzeriaState;
class PizzaMissionState;
// VTABLE: LEGO1 0x100d5ee8
// SIZE 0x58
class PizzeriaState : public LegoState {
public:
// SIZE 0x14
struct StateStruct {
undefined4 m_unk0x00; // 0x00
undefined4 m_unk0x04; // 0x04
undefined4 m_unk0x08; // 0x08
undefined4 m_unk0x0c; // 0x0c
undefined4 m_unk0x10; // 0x10
};
PizzeriaState();
// FUNCTION: LEGO1 0x10017c20
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0370
return "PizzeriaState";
}
// FUNCTION: LEGO1 0x10017c30
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, PizzeriaState::ClassName()) || LegoState::IsA(p_name);
}
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
// SYNTHETIC: LEGO1 0x10017ce0
// PizzeriaState::`scalar deleting destructor'
MxU32 FUN_10017d70();
// TODO: Most likely getters/setters are not used according to BETA.
Playlist m_unk0x08[5]; // 0x08
StateStruct m_unk0x44; // 0x44
};
// VTABLE: LEGO1 0x100d5520
// SIZE 0x84
class Pizzeria : public IsleActor {

View File

@@ -1,46 +0,0 @@
#ifndef PIZZERIASTATE_H
#define PIZZERIASTATE_H
#include "legostate.h"
// SIZE 0x14
struct PizzeriaStateStruct {
undefined4 m_unk0x00; // 0x00
undefined4 m_unk0x04; // 0x04
undefined4 m_unk0x08; // 0x08
undefined4 m_unk0x0c; // 0x0c
undefined4 m_unk0x10; // 0x10
};
// VTABLE: LEGO1 0x100d5ee8
// SIZE 0x58
class PizzeriaState : public LegoState {
public:
PizzeriaState();
// FUNCTION: LEGO1 0x10017c20
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0370
return "PizzeriaState";
}
// FUNCTION: LEGO1 0x10017c30
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, PizzeriaState::ClassName()) || LegoState::IsA(p_name);
}
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
// SYNTHETIC: LEGO1 0x10017ce0
// PizzeriaState::`scalar deleting destructor'
MxU32 FUN_10017d70();
private:
Playlist m_unk0x08[5]; // 0x08
PizzeriaStateStruct m_unk0x44; // 0x44
};
#endif // PIZZERIASTATE_H

View File

@@ -3,13 +3,49 @@
#include "decomp.h"
#include "legogamestate.h"
#include "legostate.h"
#include "legoworld.h"
#include "radio.h"
class LegoControlManagerEvent;
class LegoEventNotificationParam;
class MxDSAction;
class PoliceState;
// VTABLE: LEGO1 0x100d8af0
// SIZE 0x10
class PoliceState : public LegoState {
public:
PoliceState();
~PoliceState() override {}
// FUNCTION: LEGO1 0x1005e860
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0444
return "PoliceState";
}
// FUNCTION: LEGO1 0x1005e870
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, PoliceState::ClassName()) || LegoState::IsA(p_name);
}
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
// SYNTHETIC: LEGO1 0x1005e920
// PoliceState::`scalar deleting destructor'
inline undefined4 GetUnknown0x0c() { return m_unk0x0c; }
inline void SetUnknown0x0c(undefined4 p_unk0x0c) { m_unk0x0c = p_unk0x0c; }
void FUN_1005ea40();
// TODO: Most likely getters/setters are not used according to BETA.
PoliceScript::Script m_policeScript; // 0x08
undefined4 m_unk0x0c; // 0x0c
};
// VTABLE: LEGO1 0x100d8a80
// SIZE 0x110

View File

@@ -1,29 +0,0 @@
#ifndef POLICEENTITY_H
#define POLICEENTITY_H
#include "buildingentity.h"
// VTABLE: LEGO1 0x100d4ab0
// SIZE 0x68
class PoliceEntity : public BuildingEntity {
public:
// FUNCTION: LEGO1 0x1000ed60
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0328
return "PoliceEntity";
}
// FUNCTION: LEGO1 0x1000ed70
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, PoliceEntity::ClassName()) || BuildingEntity::IsA(p_name);
}
MxLong VTable0x50(MxParam& p_param) override; // vtable+0x50
// SYNTHETIC: LEGO1 0x1000f900
// PoliceEntity::`scalar deleting destructor'
};
#endif // POLICEENTITY_H

View File

@@ -1,43 +0,0 @@
#ifndef POLICESTATE_H
#define POLICESTATE_H
#include "actionsfwd.h"
#include "decomp.h"
#include "legostate.h"
// VTABLE: LEGO1 0x100d8af0
// SIZE 0x10
class PoliceState : public LegoState {
public:
PoliceState();
~PoliceState() override {}
// FUNCTION: LEGO1 0x1005e860
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0444
return "PoliceState";
}
// FUNCTION: LEGO1 0x1005e870
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, PoliceState::ClassName()) || LegoState::IsA(p_name);
}
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
// SYNTHETIC: LEGO1 0x1005e920
// PoliceState::`scalar deleting destructor'
inline undefined4 GetUnknown0x0c() { return m_unk0x0c; }
inline void SetUnknown0x0c(undefined4 p_unk0x0c) { m_unk0x0c = p_unk0x0c; }
void FUN_1005ea40();
private:
PoliceScript::Script m_policeScript; // 0x08
undefined4 m_unk0x0c; // 0x0c
};
#endif // POLICESTATE_H

View File

@@ -1,28 +0,0 @@
#ifndef RACESTANDSENTITY_H
#define RACESTANDSENTITY_H
#include "buildingentity.h"
// VTABLE: LEGO1 0x100d48a8
// SIZE 0x68
class RaceStandsEntity : public BuildingEntity {
// FUNCTION: LEGO1 0x1000efa0
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0300
return "RaceStandsEntity";
}
// FUNCTION: LEGO1 0x1000efb0
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, RaceStandsEntity::ClassName()) || BuildingEntity::IsA(p_name);
}
MxLong VTable0x50(MxParam& p_param) override;
// SYNTHETIC: LEGO1 0x1000f9e0
// RaceStandsEntity::`scalar deleting destructor'
};
#endif // RACESTANDSENTITY_H

View File

@@ -1,54 +0,0 @@
#ifndef RACESTATE_H
#define RACESTATE_H
#include "legostate.h"
// SIZE 0x06
struct RaceStateEntry {
public:
inline MxS16 GetUnknown0x02() { return m_unk0x02; }
inline MxU16 GetScore() { return m_score; }
// TODO: Possibly private
MxU8 m_id; // 0x00
MxS16 m_unk0x02; // 0x02
MxU16 m_score; // 0x04
};
// VTABLE: LEGO1 0x100d5e30
// SIZE 0x2c
class RaceState : public LegoState {
public:
RaceState();
// FUNCTION: LEGO1 0x10016010
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f07d0
return "RaceState";
}
// FUNCTION: LEGO1 0x10016020
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, RaceState::ClassName()) || LegoState::IsA(p_name);
}
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
RaceStateEntry* GetState(MxU8 p_id);
inline undefined4 GetUnknown0x28() { return m_unk0x28; }
// SYNTHETIC: LEGO1 0x1000f6f0
// RaceState::~RaceState
// SYNTHETIC: LEGO1 0x100160d0
// RaceState::`scalar deleting destructor'
protected:
RaceStateEntry m_state[5]; // 0x08
undefined4 m_unk0x28; // 0x28
};
#endif // RACESTATE_H

View File

@@ -1,11 +1,50 @@
#ifndef RADIO_H
#define RADIO_H
#include "legostate.h"
#include "mxcore.h"
class LegoControlManagerEvent;
class MxAtomId;
class MxEndActionNotificationParam;
class RadioState;
// VTABLE: LEGO1 0x100d6d28
// SIZE 0x30
class RadioState : public LegoState {
public:
RadioState();
// FUNCTION: LEGO1 0x1002cf60
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f04f8
return "RadioState";
}
// FUNCTION: LEGO1 0x1002cf70
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, RadioState::ClassName()) || LegoState::IsA(p_name);
}
MxBool IsSerializable() override; // vtable+0x14
// SYNTHETIC: LEGO1 0x1002d020
// RadioState::`scalar deleting destructor'
inline MxBool IsActive() { return m_active; }
inline void SetActive(MxBool p_active) { m_active = p_active; }
undefined4 FUN_1002d090();
MxBool FUN_1002d0c0(const MxAtomId& p_atom, MxU32 p_objectId);
// TODO: Most likely getters/setters are not used according to BETA.
Playlist m_unk0x08[3]; // 0x08
MxS16 m_unk0x2c; // 0x2c
MxBool m_active; // 0x2e
};
// VTABLE: LEGO1 0x100d6d10
// SIZE 0x10

View File

@@ -1,45 +0,0 @@
#ifndef RADIOSTATE_H
#define RADIOSTATE_H
#include "legostate.h"
class MxAtomId;
// VTABLE: LEGO1 0x100d6d28
// SIZE 0x30
class RadioState : public LegoState {
public:
RadioState();
// FUNCTION: LEGO1 0x1002cf60
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f04f8
return "RadioState";
}
// FUNCTION: LEGO1 0x1002cf70
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, RadioState::ClassName()) || LegoState::IsA(p_name);
}
MxBool IsSerializable() override; // vtable+0x14
// SYNTHETIC: LEGO1 0x1002d020
// RadioState::`scalar deleting destructor'
inline MxBool IsActive() { return m_active; }
inline void SetActive(MxBool p_active) { m_active = p_active; }
undefined4 FUN_1002d090();
MxBool FUN_1002d0c0(const MxAtomId& p_atom, MxU32 p_objectId);
private:
Playlist m_unk0x08[3]; // 0x08
MxS16 m_unk0x2c; // 0x2c
MxBool m_active; // 0x2e
};
#endif // RADIOSTATE_H

View File

@@ -2,11 +2,49 @@
#define SCORE_H
#include "legogamestate.h"
#include "legostate.h"
#include "legoworld.h"
class LegoControlManagerEvent;
class MxEndActionNotificationParam;
class ScoreState;
// VTABLE: LEGO1 0x100d53f8
// SIZE 0x0c
class ScoreState : public LegoState {
public:
// FUNCTION: LEGO1 0x1000de40
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0084
return "ScoreState";
}
// FUNCTION: LEGO1 0x1000de50
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, ScoreState::ClassName()) || LegoState::IsA(p_name);
}
// FUNCTION: LEGO1 0x1000de20
MxBool IsSerializable() override { return FALSE; } // vtable+0x14
// FUNCTION: LEGO1 0x1000de30
MxBool SetFlag() override
{
m_playCubeTutorial = TRUE;
return TRUE;
} // vtable+0x18
inline MxBool GetTutorialFlag() { return m_playCubeTutorial; }
inline void SetTutorialFlag(MxBool p_playCubeTutorial) { m_playCubeTutorial = p_playCubeTutorial; }
// SYNTHETIC: LEGO1 0x1000df00
// ScoreState::`scalar deleting destructor'
// TODO: Most likely getters/setters are not used according to BETA.
MxBool m_playCubeTutorial; // 0x08
};
// VTABLE: LEGO1 0x100d4018
// SIZE 0x104

View File

@@ -1,36 +0,0 @@
#ifndef SCORESTATE_H
#define SCORESTATE_H
#include "legostate.h"
// VTABLE: LEGO1 0x100d53f8
// SIZE 0x0c
class ScoreState : public LegoState {
public:
// FUNCTION: LEGO1 0x1000de40
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0084
return "ScoreState";
}
// FUNCTION: LEGO1 0x1000de50
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, ScoreState::ClassName()) || LegoState::IsA(p_name);
}
MxBool IsSerializable() override; // vtable+0x14
MxBool SetFlag() override; // vtable+0x18
inline MxBool GetTutorialFlag() { return m_playCubeTutorial; }
inline void SetTutorialFlag(MxBool p_playCubeTutorial) { m_playCubeTutorial = p_playCubeTutorial; }
// SYNTHETIC: LEGO1 0x1000df00
// ScoreState::`scalar deleting destructor'
private:
MxBool m_playCubeTutorial; // 0x08
};
#endif // SCORESTATE_H

View File

@@ -3,8 +3,64 @@
#include "decomp.h"
#include "islepathactor.h"
#include "legostate.h"
class TowTrackMissionState;
// VTABLE: LEGO1 0x100d7fd8
// SIZE 0x28
class TowTrackMissionState : public LegoState {
public:
TowTrackMissionState();
// FUNCTION: LEGO1 0x1004dfa0
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f00bc
return "TowTrackMissionState";
}
// FUNCTION: LEGO1 0x1004dfb0
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, TowTrackMissionState::ClassName()) || LegoState::IsA(p_name);
}
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
inline MxU16 GetScore(MxU8 p_id)
{
switch (p_id) {
case 1:
return m_score1;
case 2:
return m_score2;
case 3:
return m_score3;
case 4:
return m_score4;
case 5:
return m_score5;
default:
return 0;
}
}
// SYNTHETIC: LEGO1 0x1004e060
// TowTrackMissionState::`scalar deleting destructor'
undefined4 m_unk0x08; // 0x08
undefined4 m_unk0x0c; // 0x0c
MxU8 m_unk0x10; // 0x10
MxU16 m_unk0x12; // 0x12
MxU16 m_unk0x14; // 0x14
MxU16 m_unk0x16; // 0x16
MxU16 m_unk0x18; // 0x18
MxU16 m_unk0x1a; // 0x1a
MxU16 m_score1; // 0x1c
MxU16 m_score2; // 0x1e
MxU16 m_score3; // 0x20
MxU16 m_score4; // 0x22
MxU16 m_score5; // 0x24
};
// VTABLE: LEGO1 0x100d7ee0
// SIZE 0x180

View File

@@ -1,63 +0,0 @@
#ifndef TOWTRACKMISSIONSTATE_H
#define TOWTRACKMISSIONSTATE_H
#include "legostate.h"
// VTABLE: LEGO1 0x100d7fd8
// SIZE 0x28
class TowTrackMissionState : public LegoState {
public:
TowTrackMissionState();
// FUNCTION: LEGO1 0x1004dfa0
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f00bc
return "TowTrackMissionState";
}
// FUNCTION: LEGO1 0x1004dfb0
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, TowTrackMissionState::ClassName()) || LegoState::IsA(p_name);
}
MxResult Serialize(LegoFile* p_legoFile) override; // vtable+0x1c
inline MxU16 GetScore(MxU8 p_id)
{
switch (p_id) {
case 1:
return m_score1;
case 2:
return m_score2;
case 3:
return m_score3;
case 4:
return m_score4;
case 5:
return m_score5;
default:
return 0;
}
}
// SYNTHETIC: LEGO1 0x1004e060
// TowTrackMissionState::`scalar deleting destructor'
undefined4 m_unk0x08; // 0x08
undefined4 m_unk0x0c; // 0x0c
MxU8 m_unk0x10; // 0x10
MxU16 m_unk0x12; // 0x12
MxU16 m_unk0x14; // 0x14
MxU16 m_unk0x16; // 0x16
MxU16 m_unk0x18; // 0x18
MxU16 m_unk0x1a; // 0x1a
MxU16 m_score1; // 0x1c
MxU16 m_score2; // 0x1e
MxU16 m_score3; // 0x20
MxU16 m_score4; // 0x22
MxU16 m_score5; // 0x24
};
#endif // TOWTRACKMISSIONSTATE_H