Consolidate state and building entity classes (#989)

This commit is contained in:
Christian Semmler
2024-06-03 12:53:25 -04:00
committed by GitHub
parent 73bb37596e
commit 133a312aee
107 changed files with 2190 additions and 2569 deletions

View File

@@ -4,6 +4,27 @@
#include "decomp.h"
#include "legorace.h"
// VTABLE: LEGO1 0x100d4b70
// SIZE 0x2c
class CarRaceState : public RaceState {
public:
// FUNCTION: LEGO1 0x1000dd30
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f009c
return "CarRaceState";
}
// FUNCTION: LEGO1 0x1000dd40
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, CarRaceState::ClassName()) || RaceState::IsA(p_name);
}
// SYNTHETIC: LEGO1 0x1000f740
// CarRaceState::`scalar deleting destructor'
};
// VTABLE: LEGO1 0x100d5e50
// SIZE 0x154
class CarRace : public LegoRace {