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Consolidate state and building entity classes (#989)
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28
LEGO1/lego/legoomni/src/actors/act3shark.cpp
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28
LEGO1/lego/legoomni/src/actors/act3shark.cpp
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#include "act3shark.h"
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DECOMP_SIZE_ASSERT(Act3Shark, 0x1a8)
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// STUB: LEGO1 0x10042ab0
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Act3Shark::Act3Shark()
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{
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// TODO
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}
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// STUB: LEGO1 0x10042ce0
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MxResult Act3Shark::FUN_10042ce0(void*)
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{
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// TODO
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return SUCCESS;
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}
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// STUB: LEGO1 0x10042d40
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void Act3Shark::VTable0x70(float p_float)
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{
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// TODO
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}
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// STUB: LEGO1 0x10042f30
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void Act3Shark::ParseAction(char*)
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{
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// TODO
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}
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