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Consolidate state and building entity classes (#989)
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@@ -9,11 +9,11 @@
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#include "legoworld.h"
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#include "misc.h"
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#include "pizza.h"
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#include "pizzamissionstate.h"
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#include "pizzeriastate.h"
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#include "scripts.h"
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DECOMP_SIZE_ASSERT(Pizzeria, 0x84)
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DECOMP_SIZE_ASSERT(PizzeriaState, 0x58)
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DECOMP_SIZE_ASSERT(PizzeriaState::StateStruct, 0x14)
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// FUNCTION: LEGO1 0x100179c0
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MxResult Pizzeria::Create(MxDSAction& p_dsAction)
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@@ -63,3 +63,22 @@ undefined4 Pizzeria::HandleClick()
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return 1;
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}
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// STUB: LEGO1 0x10017af0
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PizzeriaState::PizzeriaState()
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{
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// TODO
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}
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// STUB: LEGO1 0x10017d70
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MxU32 PizzeriaState::FUN_10017d70()
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{
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return 0;
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}
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// STUB: LEGO1 0x10017da0
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MxResult PizzeriaState::Serialize(LegoFile* p_legoFile)
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{
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// TODO
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return LegoState::Serialize(p_legoFile);
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}
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