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Consolidate state and building entity classes (#989)
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@@ -1,8 +1,7 @@
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#include "jukebox.h"
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#include "act1state.h"
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#include "isle.h"
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#include "jukebox_actions.h"
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#include "jukeboxstate.h"
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#include "jukeboxw_actions.h"
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#include "legocontrolmanager.h"
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#include "legogamestate.h"
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@@ -17,6 +16,7 @@
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#include "mxvideopresenter.h"
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DECOMP_SIZE_ASSERT(JukeBox, 0x104)
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DECOMP_SIZE_ASSERT(JukeBoxState, 0x10)
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// FUNCTION: LEGO1 0x1005d660
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JukeBox::JukeBox()
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