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LegoGameState::SwitchArea (#590)
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@@ -230,6 +230,11 @@ float LegoNavController::CalculateNewVel(float p_targetVel, float p_currentVel,
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return newVel;
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}
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// STUB: LEGO1 0x10055620
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void LegoNavController::SetLocation(MxU32 p_location)
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{
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}
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// STUB: LEGO1 0x10055a60
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MxLong LegoNavController::Notify(MxParam& p_param)
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{
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