LegoGameState::SwitchArea (#590)

This commit is contained in:
Nathan M Gilbert
2024-02-24 08:55:00 -05:00
committed by GitHub
parent 91a585ae49
commit 13fc4e3285
11 changed files with 192 additions and 130 deletions

View File

@@ -94,3 +94,11 @@ double Lego3DManager::Render(double p_und)
return m_pLego3DView->Render(p_und);
}
// FUNCTION: LEGO1 0x100ab4d0
int Lego3DManager::SetFrustrum(float p_fov, float p_front, float p_back)
{
m_pLego3DView->GetView()->SetFrustrum(p_front, p_back, p_fov);
m_pLego3DView->GetViewManager()->SetFrustrum(p_fov, p_front, p_back);
return 0;
}