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Implement/match LegoSoundManager::UpdateListener (#985)
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@@ -156,7 +156,7 @@ MxResult LegoPointOfViewController::Tickle()
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pov->WrappedSetLocalTransform(mat);
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m_lego3DView->Moved(*pov);
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SoundManager()->FUN_1002a410(
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SoundManager()->UpdateListener(
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pov->GetWorldPosition(),
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pov->GetWorldDirection(),
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pov->GetWorldUp(),
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@@ -172,7 +172,7 @@ MxResult LegoPointOfViewController::Tickle()
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vel.Clear();
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pov->FUN_100a5a30(vel);
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SoundManager()->FUN_1002a410(
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SoundManager()->UpdateListener(
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pov->GetWorldPosition(),
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pov->GetWorldDirection(),
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pov->GetWorldUp(),
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