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Name locations after exiting buildings/vehicles (#1564)
* Hospital * Infocenter * Garage * Police * Jetski Build * Racecar Build * Any vehicle
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@@ -125,7 +125,7 @@ MxLong DuneBuggy::HandleControl(LegoControlManagerNotificationParam& p_param)
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switch (p_param.m_clickedObjectId) {
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case IsleScript::c_DuneCarArms_Ctl:
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Exit();
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GameState()->m_currentArea = LegoGameState::e_unk66;
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GameState()->m_currentArea = LegoGameState::e_vehicleExited;
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result = 1;
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break;
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case IsleScript::c_DuneCarInfo_Ctl:
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