Name locations after exiting buildings/vehicles (#1564)

* Hospital
* Infocenter
* Garage
* Police
* Jetski Build
* Racecar Build
* Any vehicle
This commit is contained in:
Fabian Neundorf
2025-06-15 19:31:19 +02:00
committed by GitHub
parent aeac9f787e
commit 16ccb0e06e
16 changed files with 53 additions and 53 deletions

View File

@@ -784,11 +784,11 @@ void LegoCarBuild::FUN_100243a0()
TransitionManager()->StartTransition(MxTransitionManager::TransitionType::e_mosaic, 50, FALSE, FALSE);
break;
case Jetski_Actor:
m_destLocation = LegoGameState::Area::e_unk17;
m_destLocation = LegoGameState::Area::e_jetskibuildExited;
TransitionManager()->StartTransition(MxTransitionManager::TransitionType::e_mosaic, 50, FALSE, FALSE);
break;
case RaceCar_Actor:
m_destLocation = LegoGameState::Area::e_unk20;
m_destLocation = LegoGameState::Area::e_racecarbuildExited;
TransitionManager()->StartTransition(MxTransitionManager::TransitionType::e_mosaic, 50, FALSE, FALSE);
}
}