Implement/match LegoAnimationManager::FUN_10062710 (#897)

This commit is contained in:
Christian Semmler
2024-05-09 16:32:06 -04:00
committed by GitHub
parent 556cbdaab3
commit 172db7b5d8
2 changed files with 22 additions and 2 deletions

View File

@@ -16,6 +16,8 @@ class MxVariable;
class MxVariableTable;
class MxString;
extern const char* g_actorNames[7];
// SIZE 0x08
struct ColorStringStruct {
const char* m_targetName; // 0x00
@@ -164,6 +166,10 @@ public:
void Init();
inline MxU8 GetActorId() { return m_actorId; }
// FUNCTION: BETA10 0x1004a2d0
inline const char* GetActorName() { return g_actorNames[GetActorId()]; }
inline Act GetCurrentAct() { return m_currentAct; }
inline Act GetLoadedAct() { return m_loadedAct; }
inline Area GetCurrentArea() { return m_currentArea; }