Define LegoEntity::Type enum (#854)

* Define LegoEntity::Type enum

* Use enum constant
This commit is contained in:
Christian Semmler
2024-04-26 10:03:13 -04:00
committed by GitHub
parent a9d67e4dd7
commit 180a1e6360
7 changed files with 37 additions and 27 deletions

View File

@@ -502,7 +502,7 @@ MxResult LegoAnimationManager::StartEntityAction(MxDSAction& p_dsAction, LegoEnt
MxResult result = FAILURE;
LegoROI* roi = p_entity->GetROI();
if (p_entity->GetUnknown0x59() == 0) {
if (p_entity->GetType() == LegoEntity::e_character) {
LegoPathActor* actor = CharacterManager()->GetActor(roi->GetName());
if (actor) {