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Implement LegoCarBuildAnimPresenter::StreamingTickle()
(#1109)
* Implement LegoCarBuildAnimPresenter::StreamingTickle and dependents * Fix naming issue * Address review comment --------- Co-authored-by: jonschz <jonschz@users.noreply.github.com>
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@@ -32,14 +32,21 @@ class LegoTreeNode {
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public:
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LegoTreeNode();
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virtual ~LegoTreeNode();
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// FUNCTION: BETA10 0x100595a0
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LegoTreeNodeData* GetData() { return m_data; }
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void SetData(LegoTreeNodeData* p_data) { m_data = p_data; }
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// FUNCTION: BETA10 0x10012150
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LegoU32 GetNumChildren() { return m_numChildren; }
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// FUNCTION: BETA10 0x10073370
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void SetNumChildren(LegoU32 p_numChildren) { m_numChildren = p_numChildren; }
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// FUNCTION: BETA10 0x10012180
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LegoTreeNode* GetChild(LegoU32 p_i) { return m_children[p_i]; }
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void SetChild(LegoU32 p_i, LegoTreeNode* p_child) { m_children[p_i] = p_child; }
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// FUNCTION: BETA10 0x100733a0
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