Implement LegoCarBuildAnimPresenter::StreamingTickle() (#1109)

* Implement LegoCarBuildAnimPresenter::StreamingTickle and dependents

* Fix naming issue

* Address review comment

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
This commit is contained in:
jonschz
2024-10-06 01:20:45 +02:00
committed by GitHub
parent e6474b7fcd
commit 1a15981324
20 changed files with 216 additions and 15 deletions

View File

@@ -6,10 +6,15 @@
#include "realtime/vector.h"
// VTABLE: LEGO1 0x100d4488
// VTABLE: BETA10 0x101b84d0
// SIZE 0x14
class Mx3DPointFloat : public Vector3 {
public:
// FUNCTION: LEGO1 0x1001d170
// FUNCTION: BETA10 0x10011990
Mx3DPointFloat() : Vector3(m_elements) {}
// FUNCTION: BETA10 0x10011870
Mx3DPointFloat(float p_x, float p_y, float p_z) : Vector3(m_elements)
{
m_elements[0] = p_x;
@@ -24,9 +29,6 @@ public:
// FUNCTION: BETA10 0x100151e0
Mx3DPointFloat(const Vector3& p_other) : Vector3(m_elements) { EqualsImpl(p_other.m_data); }
// SYNTHETIC: LEGO1 0x1001d170
// Mx3DPointFloat::Mx3DPointFloat
// FUNCTION: LEGO1 0x10003c10
virtual void operator=(const Vector3& p_impl) { EqualsImpl(p_impl.m_data); } // vtable+0x88
@@ -34,7 +36,9 @@ public:
float GetY() { return m_data[1]; }
float GetZ() { return m_data[2]; }
// FUNCTION: BETA10 0x10013460
float& operator[](int idx) { return m_data[idx]; }
const float& operator[](int idx) const { return m_data[idx]; }
// SYNTHETIC: LEGO1 0x10010c00