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Clear unknowns in LegoEntity
(#1672)
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@@ -76,9 +76,9 @@ public:
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virtual void SwitchColor(LegoROI* p_roi); // vtable+0x48
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virtual void SwitchMood(); // vtable+0x4c
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void FUN_10010c30();
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void TransformPointOfView();
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void SetType(MxU8 p_type);
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void SetLocation(const Vector3& p_location, const Vector3& p_direction, const Vector3& p_up, MxBool p_und);
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void SetLocation(const Vector3& p_location, const Vector3& p_direction, const Vector3& p_up, MxBool p_updateCamera);
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Mx3DPointFloat GetWorldDirection();
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Mx3DPointFloat GetWorldUp();
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Mx3DPointFloat GetWorldPosition();
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