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Start of helicopter Implementation (#239)
* Start of helicopter Implementation Mostly Matching, some issues with MxMatrix and/or MxVector4 * Fix some style issues * Fix some style issues
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@@ -25,6 +25,11 @@ public:
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return !strcmp(name, Act3::ClassName()) || LegoWorld::IsA(name);
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}
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inline void SetUnkown420c(MxEntity *p_entity) { m_unk420c = p_entity; }
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protected:
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undefined m_unkf8[0x4114];
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MxEntity *m_unk420c;
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undefined m_unk4210[0x64];
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};
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