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Checkorder tool to keep functions in original binary order (#228)
* First commit of order tool * More flexible match on module name. Bugfix on blank_or_comment * Report inexact offset comments in verbose mode. Bugfix for exact regex * Refactor checkorder into reusable isledecomp module * Find bad comments in one pass, add awareness of TEMPLATE * Refactor of state machine to prepare for reccmp integration * Use isledecomp lib in reccmp * Build isledecomp in GH actions, fix mypy complaint * Ensure unit test cpp files will be ignored by reccmp * Allow multiple offset markers, pep8 cleanup * Remove unused variable * Code style, remove unneeded module and TODO * Final renaming and type hints * Fix checkorder issues, add GH action and enforce (#2) * Fix checkorder issues * Add GH action * Test error case * Works * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -14,6 +14,14 @@ MxDSStreamingAction::MxDSStreamingAction(MxDSAction& p_dsAction, MxU32 p_offset)
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this->m_bufferOffset = p_offset;
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}
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// OFFSET: LEGO1 0x100cd090
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MxBool MxDSStreamingAction::HasId(MxU32 p_objectId)
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{
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if (this->m_internalAction)
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return this->m_internalAction->HasId(p_objectId);
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return FALSE;
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}
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// OFFSET: LEGO1 0x100cd0d0
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MxDSStreamingAction::MxDSStreamingAction(MxDSStreamingAction& p_dsStreamingAction)
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{
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@@ -32,6 +40,20 @@ MxDSStreamingAction::~MxDSStreamingAction()
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delete this->m_internalAction;
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}
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// OFFSET: LEGO1 0x100cd1e0
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MxResult MxDSStreamingAction::Init()
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{
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this->m_unk94 = 0;
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this->m_bufferOffset = 0;
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this->m_unk9c = 0;
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this->m_unka0 = NULL;
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this->m_unka4 = NULL;
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this->m_unka8 = 0;
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this->m_unkac = 2;
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this->m_internalAction = NULL;
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return SUCCESS;
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}
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// OFFSET: LEGO1 0x100cd220
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MxDSStreamingAction* MxDSStreamingAction::CopyFrom(MxDSStreamingAction& p_dsStreamingAction)
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{
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@@ -48,28 +70,6 @@ MxDSStreamingAction* MxDSStreamingAction::CopyFrom(MxDSStreamingAction& p_dsStre
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return this;
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}
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// OFFSET: LEGO1 0x100cd090
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MxBool MxDSStreamingAction::HasId(MxU32 p_objectId)
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{
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if (this->m_internalAction)
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return this->m_internalAction->HasId(p_objectId);
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return FALSE;
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}
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// OFFSET: LEGO1 0x100cd1e0
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MxResult MxDSStreamingAction::Init()
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{
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this->m_unk94 = 0;
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this->m_bufferOffset = 0;
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this->m_unk9c = 0;
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this->m_unka0 = NULL;
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this->m_unka4 = NULL;
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this->m_unka8 = 0;
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this->m_unkac = 2;
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this->m_internalAction = NULL;
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return SUCCESS;
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}
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// OFFSET: LEGO1 0x100cd2a0
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void MxDSStreamingAction::SetInternalAction(MxDSAction* p_dsAction)
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{
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