Checkorder tool to keep functions in original binary order (#228)

* First commit of order tool

* More flexible match on module name. Bugfix on blank_or_comment

* Report inexact offset comments in verbose mode. Bugfix for exact regex

* Refactor checkorder into reusable isledecomp module

* Find bad comments in one pass, add awareness of TEMPLATE

* Refactor of state machine to prepare for reccmp integration

* Use isledecomp lib in reccmp

* Build isledecomp in GH actions, fix mypy complaint

* Ensure unit test cpp files will be ignored by reccmp

* Allow multiple offset markers, pep8 cleanup

* Remove unused variable

* Code style, remove unneeded module and TODO

* Final renaming and type hints

* Fix checkorder issues, add GH action and enforce (#2)

* Fix checkorder issues

* Add GH action

* Test error case

* Works

* Fixes

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
MS
2023-11-21 03:44:45 -05:00
committed by GitHub
parent 714d36b57d
commit 1ae3b07dc2
84 changed files with 4021 additions and 3209 deletions

View File

@@ -1,5 +1,29 @@
#include "mxvariabletable.h"
// OFFSET: LEGO1 0x100afcd0 TEMPLATE
// MxCollection<MxVariable *>::Compare
// OFFSET: LEGO1 0x100afce0 TEMPLATE
// MxCollection<MxVariable *>::~MxCollection<MxVariable *>
// OFFSET: LEGO1 0x100afd30 TEMPLATE
// MxCollection<MxVariable *>::Destroy
// OFFSET: LEGO1 0x100afd40 TEMPLATE
// MxCollection<MxVariable *>::`scalar deleting destructor'
// OFFSET: LEGO1 0x100afdb0 TEMPLATE
// MxVariableTable::Destroy
// OFFSET: LEGO1 0x100afdc0 TEMPLATE
// MxHashTable<MxVariable *>::Hash
// OFFSET: LEGO1 0x100b0bd0 TEMPLATE
// MxHashTable<MxVariable *>::~MxHashTable<MxVariable *>
// OFFSET: LEGO1 0x100b0ca0 TEMPLATE
// MxHashTable<MxVariable *>::`scalar deleting destructor'
// OFFSET: LEGO1 0x100b7330
MxS8 MxVariableTable::Compare(MxVariable* p_var0, MxVariable* p_var1)
{
@@ -64,3 +88,9 @@ const char* MxVariableTable::GetVariable(const char* p_key)
return value;
}
// OFFSET: LEGO1 0x100b7ab0 TEMPLATE
// MxHashTable<MxVariable *>::Resize
// OFFSET: LEGO1 0x100b7b80 TEMPLATE
// MxHashTable<MxVariable *>::_NodeInsert