Implement/match Act3Ammo::Animate (#1221)

* Implement/match `Act3Ammo::Animate`

* Match

* Rename

* Rename

* Rename
This commit is contained in:
Christian Semmler
2024-12-13 14:56:26 -07:00
committed by GitHub
parent 6da2faa48c
commit 1aeb458be1
8 changed files with 335 additions and 19 deletions

View File

@@ -1,5 +1,7 @@
#include "act3ammo.h"
#include "act3.h"
#include "act3actors.h"
#include "legocachesoundmanager.h"
#include "legocharactermanager.h"
#include "legopathboundary.h"
@@ -13,12 +15,16 @@
DECOMP_SIZE_ASSERT(Act3Ammo, 0x1a0)
// Initialized at LEGO1 0x100537c0
// GLOBAL: LEGO1 0x10104f08
Mx3DPointFloat Act3Ammo::g_unk0x10104f08 = Mx3DPointFloat(0.0, 5.0, 0.0);
// FUNCTION: LEGO1 0x100537f0
// FUNCTION: BETA10 0x1001d648
Act3Ammo::Act3Ammo()
{
m_ammoFlag = 0;
m_a3 = NULL;
m_world = NULL;
}
// FUNCTION: LEGO1 0x100538a0
@@ -62,7 +68,7 @@ MxResult Act3Ammo::Remove()
// FUNCTION: LEGO1 0x10053980
// FUNCTION: BETA10 0x1001d8b3
MxResult Act3Ammo::Create(Act3* p_a3, MxU32 p_isPizza, MxS32 p_index)
MxResult Act3Ammo::Create(Act3* p_world, MxU32 p_isPizza, MxS32 p_index)
{
assert(m_ammoFlag);
char name[12];
@@ -96,7 +102,7 @@ MxResult Act3Ammo::Create(Act3* p_a3, MxU32 p_isPizza, MxS32 p_index)
assert(m_roi);
}
m_a3 = p_a3;
m_world = p_world;
SetValid(TRUE);
return SUCCESS;
}
@@ -190,9 +196,245 @@ MxResult Act3Ammo::FUN_10053d30(LegoPathController* p_p, MxFloat p_unk0x19c)
return SUCCESS;
}
// STUB: LEGO1 0x10054050
// STUB: BETA10 0x1001e362
void Act3Ammo::Animate(float p_time)
// STUB: LEGO1 0x10053db0
// STUB: BETA10 0x1001e0f0
MxResult Act3Ammo::FUN_10053db0(float p_param1, const Matrix4& p_param2)
{
// TODO
return SUCCESS;
}
// FUNCTION: LEGO1 0x10054050
// FUNCTION: BETA10 0x1001e362
void Act3Ammo::Animate(float p_time)
{
assert(IsValid());
switch (m_actorState & c_maxState) {
case c_initial:
case c_one:
break;
case c_two:
m_unk0x158 = p_time + 2000.0f;
m_actorState = c_three;
return;
case c_three:
MxMatrix transform;
Vector3 positionRef(transform[3]);
transform = m_roi->GetLocal2World();
if (m_unk0x158 > p_time) {
Mx3DPointFloat position;
position = positionRef;
positionRef.Clear();
transform.RotateX(0.6);
positionRef = position;
m_roi->FUN_100a58f0(transform);
m_roi->VTable0x14();
return;
}
else {
m_actorState = c_initial;
m_unk0x158 = 0;
positionRef -= g_unk0x10104f08;
m_roi->FUN_100a58f0(transform);
m_roi->VTable0x14();
return;
}
}
if (m_worldSpeed <= 0.0f) {
return;
}
if (m_lastTime < 0.0f) {
m_lastTime = p_time;
m_unk0x7c = 0.0f;
}
MxMatrix local104;
MxMatrix local60;
float f = (m_BADuration - m_unk0x7c) / m_worldSpeed + m_lastTime;
undefined4 localb4 = 0;
undefined4 localbc = 0;
MxU32 local14 = FALSE;
MxU32 localb8 = FALSE;
if (f >= p_time) {
m_actorTime = (p_time - m_lastTime) * m_worldSpeed + m_actorTime;
m_unk0x7c = (p_time - m_lastTime) * m_worldSpeed + m_unk0x7c;
m_lastTime = p_time;
}
else {
localb8 = TRUE;
m_unk0x7c = m_BADuration;
m_lastTime = p_time;
}
local104.SetIdentity();
MxResult r = FUN_10053db0((m_unk0x7c / m_BADuration) * m_unk0x19c, local104);
assert(r == 0); // SUCCESS
local60.SetIdentity();
if (IsPizza()) {
local60.Scale(2.0f, 2.0f, 2.0f);
}
else {
local60.Scale(5.0f, 5.0f, 5.0f);
}
if (localb8) {
if (m_boundary != NULL) {
Vector3 local17c(local104[0]);
Vector3 local184(local104[1]);
Vector3 local174(local104[2]);
if (IsPizza()) {
local184 = *m_boundary->GetUnknown0x14();
local17c[0] = 1.0f;
local17c[1] = local17c[2] = 0.0f;
local174.EqualsCross(&local17c, &local184);
local174.Unitize();
local17c.EqualsCross(&local184, &local174);
}
else {
local17c = *m_boundary->GetUnknown0x14();
local184[0] = 1.0f;
local184[1] = local184[2] = 0.0f;
local174.EqualsCross(&local17c, &local184);
local174.Unitize();
local184.EqualsCross(&local174, &local17c);
}
}
m_actorState = c_initial;
}
else {
local60.RotateX(m_actorTime / 10.0f);
local60.RotateY(m_actorTime / 6.0f);
}
MxMatrix localb0(local104);
local104.Product(local60, localb0);
m_roi->FUN_100a58f0(local104);
m_roi->VTable0x14();
if (m_BADuration <= m_unk0x7c) {
m_worldSpeed = 0.0f;
}
Vector3 local68(local104[3]);
if (localb8) {
if (IsBit4()) {
if (IsPizza()) {
m_world->RemovePizza(*this);
m_world->FUN_10072ad0(2);
}
else {
m_world->RemoveDonut(*this);
m_world->FUN_10072ad0(4);
}
}
else {
if (IsPizza()) {
assert(SoundManager()->GetCacheSoundManager());
SoundManager()->GetCacheSoundManager()->Play("stickpz", NULL, FALSE);
}
else {
assert(SoundManager()->GetCacheSoundManager());
SoundManager()->GetCacheSoundManager()->Play("stickdn", NULL, FALSE);
}
LegoPathActorSet& plpas = m_boundary->GetActors();
LegoPathActorSet lpas(plpas);
for (LegoPathActorSet::iterator itpa = lpas.begin(); itpa != lpas.end(); itpa++) {
if (plpas.find(*itpa) != plpas.end() && this != *itpa) {
LegoROI* r = (*itpa)->GetROI();
assert(r);
if (!strncmp(r->GetName(), "pammo", 5)) {
Mx3DPointFloat local1c8;
Mx3DPointFloat local1b4;
local1c8 = r->GetLocal2World()[3];
local1b4 = m_roi->GetLocal2World()[3];
local1b4 -= local1c8;
float radius = r->GetWorldBoundingSphere().Radius();
if (local1b4.LenSquared() <= radius * radius) {
MxS32 index = -1;
if (sscanf(r->GetName(), "pammo%d", &index) != 1) {
assert(0);
}
assert(m_world);
if (m_world->m_pizzas[index].IsValid() && !m_world->m_pizzas[index].IsBit5()) {
m_world->EatPizza(index);
m_world->m_brickster->FUN_100417c0();
}
if (IsDonut()) {
assert(SoundManager()->GetCacheSoundManager());
SoundManager()->GetCacheSoundManager()->Play("dnhitpz", NULL, FALSE);
m_world->RemoveDonut(*this);
local14 = TRUE;
break;
}
}
}
else if (!strncmp(r->GetName(), "dammo", 5)) {
Mx3DPointFloat local1f8;
Mx3DPointFloat local1e4;
local1f8 = r->GetLocal2World()[3];
local1e4 = m_roi->GetLocal2World()[3];
local1e4 -= local1f8;
float radius = r->GetWorldBoundingSphere().Radius();
if (local1e4.LenSquared() <= radius * radius) {
MxS32 index = -1;
if (sscanf(r->GetName(), "dammo%d", &index) != 1) {
assert(0);
}
assert(m_world);
m_world->EatDonut(index);
if (IsPizza()) {
assert(SoundManager()->GetCacheSoundManager());
SoundManager()->GetCacheSoundManager()->Play("pzhitdn", NULL, FALSE);
m_world->RemovePizza(*this);
local14 = TRUE;
break;
}
}
}
}
}
if (!local14) {
if (IsPizza()) {
m_world->FUN_10073360(*this, local68);
}
else {
m_world->FUN_10073390(*this, local68);
}
m_worldSpeed = -1.0f;
}
}
}
}