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Implement/match several functions in Act3, refactor (#1197)
* Implement/match several functions in Act3, refactor * Fix naming * Rename * Add comment * Add annotation * Add BETA assert
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@@ -22,7 +22,7 @@ public:
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void SetROI(LegoROI* p_roi, MxBool p_bool1, MxBool p_bool2) override; // vtable+0x24
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void SetWorldSpeed(MxFloat p_worldSpeed) override; // vtable+0x30
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MxS32 VTable0x68(Vector3& p_v1, Vector3& p_v2, Vector3& p_v3) override; // vtable+0x68
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void VTable0x70(float p_und) override; // vtable+0x70
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void VTable0x70(float p_time) override; // vtable+0x70
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MxResult VTable0x94(LegoPathActor*, MxBool) override; // vtable+0x94
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MxResult VTable0x9c() override; // vtable+0x9c
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MxS32 VTable0xa0() override; // vtable+0xa0
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