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Implement/match several functions in Act3, refactor (#1197)
* Implement/match several functions in Act3, refactor * Fix naming * Rename * Add comment * Add annotation * Add BETA assert
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@@ -25,9 +25,9 @@ public:
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}
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void ParseAction(char* p_extra) override; // vtable+0x20
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void VTable0x70(float p_float) override; // vtable+0x70
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void VTable0x70(float p_time) override; // vtable+0x70
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MxResult VTable0x94(LegoPathActor* p_actor, MxBool p_bool) override; // vtable+0x94
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virtual MxFloat VTable0xcc(float p_float); // vtable+0xcc
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virtual MxFloat VTable0xcc(float p_time); // vtable+0xcc
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// SYNTHETIC: LEGO1 0x1000e580
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// Doors::`scalar deleting destructor'
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