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Implement/match several functions in Act3
, refactor (#1197)
* Implement/match several functions in Act3, refactor * Fix naming * Rename * Add comment * Add annotation * Add BETA assert
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@@ -87,8 +87,8 @@ public:
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MxResult FUN_10030630();
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LegoBuildingInfo* GetInfoArray(MxS32& p_length);
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void FUN_100307b0(LegoEntity* p_entity, MxS32 p_adjust);
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void FUN_10030800();
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static void FUN_10030800();
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static const char* GetCustomizeAnimFile() { return g_customizeAnimFile; }
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// SYNTHETIC: LEGO1 0x1002f940
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