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Implement/match several functions in Act3
, refactor (#1197)
* Implement/match several functions in Act3, refactor * Fix naming * Rename * Add comment * Add annotation * Add BETA assert
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@@ -43,9 +43,9 @@ public:
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float p_f2,
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Vector3& p_v3
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) override; // vtable+0x6c
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void VTable0x70(float) override; // vtable+0x70
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void VTable0x70(float p_time) override; // vtable+0x70
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void VTable0x74(Matrix4& p_transform) override; // vtable+0x74
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MxU32 VTable0x90(float p_float, Matrix4& p_matrix) override; // vtable+0x90
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MxU32 VTable0x90(float p_time, Matrix4& p_matrix) override; // vtable+0x90
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MxResult VTable0x94(LegoPathActor* p_actor, MxBool p_bool) override; // vtable+0x94
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MxResult VTable0x9c() override; // vtable+0x9c
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void VTable0xa4(MxBool& p_und1, MxS32& p_und2) override; // vtable+0xa4
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