Refactor LegoOmni into LegoMain/Scripts (#883)

* Refactor LegoOmni into LegoMain/Scripts

* Fix guard
This commit is contained in:
Christian Semmler
2024-05-04 08:06:32 -04:00
committed by GitHub
parent 6382347f73
commit 1b1d2ecde6
46 changed files with 301 additions and 281 deletions

View File

@@ -1,10 +1,10 @@
#include "isleactor.h"
#include "legoentity.h"
#include "legoomni.h"
#include "legoworld.h"
#include "misc.h"
#include "mxnotificationparam.h"
#include "scripts.h"
DECOMP_SIZE_ASSERT(IsleActor, 0x7c)