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Refactor LegoOmni into LegoMain/Scripts (#883)
* Refactor LegoOmni into LegoMain/Scripts * Fix guard
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@@ -4,13 +4,13 @@
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#include "jukebox_actions.h"
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#include "legoanimationmanager.h"
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#include "legonavcontroller.h"
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#include "legoomni.h"
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#include "legopathboundary.h"
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#include "legoutils.h"
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#include "legovideomanager.h"
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#include "legoworld.h"
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#include "misc.h"
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#include "mxnotificationparam.h"
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#include "scripts.h"
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DECOMP_SIZE_ASSERT(IslePathActor, 0x160)
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DECOMP_SIZE_ASSERT(IslePathActor::SpawnLocation, 0x38)
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