Refactor LegoOmni into LegoMain/Scripts (#883)

* Refactor LegoOmni into LegoMain/Scripts

* Fix guard
This commit is contained in:
Christian Semmler
2024-05-04 08:06:32 -04:00
committed by GitHub
parent 6382347f73
commit 1b1d2ecde6
46 changed files with 301 additions and 281 deletions

View File

@@ -6,7 +6,6 @@
#include "jukebox_actions.h"
#include "jukeboxstate.h"
#include "legogamestate.h"
#include "legoomni.h"
#include "legoutils.h"
#include "misc.h"
#include "mxbackgroundaudiomanager.h"
@@ -14,6 +13,7 @@
#include "mxnotificationmanager.h"
#include "mxnotificationparam.h"
#include "mxtransitionmanager.h"
#include "scripts.h"
DECOMP_SIZE_ASSERT(JukeBoxEntity, 0x6c)