Refactor LegoOmni into LegoMain/Scripts (#883)

* Refactor LegoOmni into LegoMain/Scripts

* Fix guard
This commit is contained in:
Christian Semmler
2024-05-04 08:06:32 -04:00
committed by GitHub
parent 6382347f73
commit 1b1d2ecde6
46 changed files with 301 additions and 281 deletions

View File

@@ -14,7 +14,7 @@
#include "legocontrolmanager.h"
#include "legogamestate.h"
#include "legoinputmanager.h"
#include "legoomni.h"
#include "legomain.h"
#include "legoplantmanager.h"
#include "legoutils.h"
#include "legovideomanager.h"
@@ -30,6 +30,7 @@
#include "mxtransitionmanager.h"
#include "mxutilities.h"
#include "radiostate.h"
#include "scripts.h"
#include "sndanim_actions.h"
#include "viewmanager/viewmanager.h"