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Implement RaceSkel, add BETA10 annotations (#1088)
* Implement `RaceSkel`, add BETA10 annotations * fix formatting * Fix order * Address some review comments --------- Co-authored-by: jonschz <jonschz@users.noreply.github.com>
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@@ -3,19 +3,30 @@
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#include "legoanimactor.h"
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/*
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VTABLE: LEGO1 0x100d7668 LegoPathActor
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VTABLE: LEGO1 0x100d7738 LegoAnimActor
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*/
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// VTABLE: LEGO1 0x100d93f8 LegoPathActor
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// VTABLE: LEGO1 0x100d94c8 LegoAnimActor
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// VTABLE: BETA10 0x101bf9d0 LegoPathActor
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// VTABLE: BETA10 0x101bfac0 LegoAnimActor
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// SIZE 0x178
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class RaceSkel : public LegoAnimActor {
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public:
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RaceSkel();
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~RaceSkel() override;
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void ParseAction(char* p_extra) override; // vtable+0x20
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MxResult FUN_1001c360(float p_und, Matrix4& p_transform) override;
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void GetCurrentAnimData(float* p_outCurAnimPosition, float* p_outCurAnimDuration);
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// SYNTHETIC: LEGO1 0x10071cf0
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// RaceSkel::`scalar deleting destructor'
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private:
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float m_animPosition; // 0x1c
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};
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// GLOBAL: LEGO1 0x100d93f0
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// RaceSkel::`vbtable'
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#endif // RACESKEL_H
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