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Refactor geom
library into geom
and shape
(#1263)
* Refactor `geom` library into `geom` and `util` * Rename to `shape`
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@@ -1,10 +1,10 @@
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#include "legolod.h"
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#include "geom/legomesh.h"
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#include "legoroi.h"
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#include "misc/legocontainer.h"
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#include "misc/legostorage.h"
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#include "shape/legomesh.h"
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#include "tgl/d3drm/impl.h"
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DECOMP_SIZE_ASSERT(LODObject, 0x04)
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@@ -1,12 +1,12 @@
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#include "legoroi.h"
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#include "anim/legoanim.h"
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#include "geom/legobox.h"
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#include "geom/legosphere.h"
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#include "legolod.h"
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#include "misc/legocontainer.h"
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#include "misc/legostorage.h"
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#include "realtime/realtime.h"
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#include "shape/legobox.h"
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#include "shape/legosphere.h"
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#include <string.h>
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#include <vec.h>
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@@ -6,6 +6,7 @@
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DECOMP_SIZE_ASSERT(LegoBox, 0x18)
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// FUNCTION: LEGO1 0x100d3740
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// FUNCTION: BETA10 0x1018f83c
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LegoResult LegoBox::Read(LegoStorage* p_storage)
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{
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LegoResult result;
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@@ -1,7 +1,7 @@
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#include "legocolor.h"
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#include "decomp.h"
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#include "legostorage.h"
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#include "misc/legostorage.h"
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DECOMP_SIZE_ASSERT(LegoColor, 0x03)
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@@ -1,7 +1,7 @@
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#ifndef __LEGOCOLOR_H
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#define __LEGOCOLOR_H
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#include "legotypes.h"
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#include "misc/legotypes.h"
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class LegoStorage;
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@@ -2,7 +2,7 @@
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#define __LEGOMESH_H
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#include "decomp.h"
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#include "misc/legocolor.h"
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#include "legocolor.h"
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#include "misc/legotypes.h"
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class LegoStorage;
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